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Stop wasting time
About This Mod
Fixes an error that caused Foundry items and projects to finish later than planned.
Stop Losing Time is a mode for correcting errors associated with creating items and working on Foundry projects. There are a number of bugs associated with them that cause items and projects to be completed later than they should. If you started building a satellite by the end of the month, but mysteriously failed to complete it in time, it is likely due to one of these errors.
(Subject) If the geoscape is busy (interceptor or skyranger in flight) when the item is completed, no item in the queue after the item will receive construction progress until the geoscape is no longer occupied and the player is shown a construction warning The item will not receive construction progress until the geoscape is no longer occupied and the player is shown a construction warning.
(Item) When an item has been assembled and the player is shown a build warning, the next item in the queue will not receive build progress for the current build step. Example: There are four items in the build queue, and items 1 and 3 complete the build in one Geoscape step. Then items 2 and 4 don't retain the build progress at this step.
(Foundry) Same as error No. 1, but for Foundry projects.
(Foundry) Same as error No. 2, but *all* Foundry projects after a completed project do not progress during this step.
Note: A similar error exists in the logic of plant construction. If you complete two objects at the same time and run the corresponding scenes at the same time, then this bug has a much smaller effect on the objects, because you don't know if the game will break, and because the number of objects you build during the campaign is small compared to the objects, so it won't be fixed. And so it was.
Requirements.
This mod has only been tested with Long War 1.0; it has not been tested with LW 1.1, LWR, Enemy Unknown, or Enemy Within.
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