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Legends of Valheim
About This Mod
Character classes are added to the game, each with three unique abilities.
Tear up hordes of enemies with berserker fury, chase prey in the form of a rushing shadow, or provoke the wrath of the heavens with a meteor storm.
Upgrade notes:
If you have upgraded to version 0.4.4 from a previous version, you will need to modify the Valheimlegends.cfg file to apply the correct modifier values. To do this, delete the file, start the game, and exit the game. A new configuration file will be created, and configuration changes (such as key assignments) can be reapplied.
Features
12 additional hero classes with 3 abilities each:
** After purchasing a class, you can get an in-game summary with detailed information about skills, bonuses and tips.
Valkyrie
1. 1. Bulwark - Buff: adds a bonus to the block to all block attacks and reduces mages' damage.
2. 2. Stagger - Attack: Instantly tags all enemies around Valkyrie.
3. 3. Leap - Attack: Jumps into the air and lands on the ground, dealing splash damage at the impact site.
3.a. Ice rage - When you use the Jump ability during blocking, all of the valkyrie's charges are released, creating a wave of ice.
Optional: One charge of valkyrie is given each time the attack is blocked by a shield.
Pressing "attack" during blocking throws an ice spear.
Rangers
1st Shadow Stalker - Buff: Significantly reduces the Ranger's sound and visibility, increases the movement speed when squatting, and gives a short (5 seconds) rate of serial attack.
2. Summon Wolf - Pet: Summons a wolf companion for a limited time.
3. Power Shot - Buff: Increases the speed and attack power on several following ranged attacks.
Optional: Passive skill that reduces endurance by 25% when running.
Passive Skill that reduces poison damage by 25%.
Quick Reaction - When you make a dodge roll, you can shoot an arrow as if you had drawn 90% of your bow, within 3 seconds.
Berserk
1st Rage Buff: Regularly sacrifices life to gain movement speed, physical attack damage, permanent endurance regeneration, and life deflation for a portion of the damage done.
2. Execute - Buff: Increases the attack strength of the next few melee attacks.
3. Dash - Attack: Rushes forward and attacks passing enemies.
Optional: Reduces the power consumption by 30% when using a 2H weapon.
For every 10% reduction in stamina, you gain a 4% damage bonus.
Sorcerer
1st fireball - Attack: Fire a fireball that deals damage from spatter and burns.
1.a. Ice Shard - Alternative Attack: Hold a block, use the Fireball ability to launch a shard of ice that deals piercing damage at close range and slows enemies down.
2. Frost Nova - Attack: Creates an icy blast around the player, dealing damage and freezing enemies;
2. a. Inferno - Alternative Attack: Click on "block" and use Frost Nova to create a flare around the caster; b. Inferno - Alternative Attack: Click on "block" and use Frost Nova to create a flare around the caster.
3. meteo - directing attack: use this ability to summon a meteo that attacks an area.
Druid
1. regenerate - heal: briefly restore the health of the wizard and all players nearby.
2. Root Defender - Summon: Raises allied roots and creatures to protect the druid.
3. vines - Channeled Attack: periodically releases projectiles that pierce vines.
Bonus: Druids can consume various seeds and gain explosive power (used from hothbar or inventory).
Shaman
1st Rage Buff: Increases the movement speed of the player and closest allies, and quickly restores endurance.
2. Carapace Buff: Reduces elemental (poison, fire, ice, etc.) damage and deals DoT Spirit damage to Caster and all allies' attacks.
3. Spirit Shock - Attack: Deals Spirit damage within the player's focus area and deals DoT spirit damage to enemies hit.
Optional: Hold the jump button while you are in water to swim on the surface of the water.
Each time a nearby creature dies, it gains 25 points of stamina.
Duelants
1. Riposte - parrying: parrying and parrying simultaneously.
2. Seismic Slash - Attack: A technique that fires a thin blade of energy.
3. Hip Shot - Attack: Fires a quick projectile from a hidden weapon.
Extra: When you use only this weapon, you get a large block and parry bonus.
Reduces Hipshot and S.Slash lifetime.
The sorcerer.
1. Biome Boost - boost: gives a unique advantage depending on the biome.
2. Debuff - Debuff: Slows and weakens all enemies in the target area.
3rd spell - Debuff: Turns enemies into allies for a short time.
Optional: Gain Elemental Touch ability that deals elemental (fire, light, frost) damage with 30% chance of attack.
Elemental damage blocked by the Caster is absorbed as endurance.
Metabockers.
1. light - buff: creates a ball of light that follows the casteur.
2. 2nd Duplicate - Illusion: Creates a copy of all enemies nearby. Copies have a short lifetime and low HP.
3. curvature - motion: curvature short distance forward. Can be charged to increase the distance and create a powerful blast at the outlet.
Optional: Safe Fall - Hold the jump button to slow down the landing and prevent damage from falling.
Force Wave - Pressing the "attack" button while blocking creates an energy explosion that knocks enemies back.
Monk
1st Psi Attack - Attack: An attack without weapons powerful enough to create a shock wave.
1. a. Meteor Strike - While in the air, use a Psi Strike to drop to the ground and launch a powerful AoE attack.
2. flying blow - attack: Leaps forward, spinning.
3. Psi Bolt - Attack: launches a bolt of condensed energy.
3. a. Chi Surge - use Psi Bolt to protect the unit, it consumes all the chi charges, but you get a physical buff.
Attachment: Unarmed attacks generate Chi charges.
Gets a 25% bonus to damage when unarmed.
Gets a blocking bonus when unarmed.
Take no damage when you fall from a height.
Priest
1. Heal - Heal: a powerful healing that can be directed in the right direction to create more effective healing waves.
2. Sanctify - Attack: Summons a powerful hammer that falls from the sky and smashes everything around with a powerful blow.
3. Purify - Attack/Recovery: Radiates energy that heals allies and burns enemies.
Extra: When dealing lethal damage, priests receive 1 HP instead of death.
A tramp.
1st stab in the back - Attack: Quickly stands behind the enemy and deals a critical blow.
2. fade-move: detects the fade point and instantly activates the ability to move to the fade point.
3. poisonous bomb - attack: throws a container of acid, poisoning everything that touches.
Optional: Hold down the Block button and press Attack to quickly throw the knife.
Double jump: By pressing "Jump" and then quickly pressing "Jump" again (while still climbing), you can jump a second time.
A passive bonus to squat movement speed.
Five new skills
Discipline - increases the power of physical attacks.
Adjuration - increases the strength of protective spells.
Alteration - Modifies abilities to improve attributes.
Conjuration - Increases the strength, duration, and number of creatures called.
Evocation - improves the ability to create or manipulate energy.
Each ability is associated with a certain skill, and the power of all abilities increases with the growth of the corresponding skill. Other features
Compendium items for each class
Ability icons
Capability key mapping
Required server configurations
Global modifier configuration settings for balancing with other mods
Important considerations.
** Choose the class you want to play by dedicating items to the Altar of Eyckire.
Berserk - bone fragments
Druid is a dandelion
Duelist - Thistle
Wizard - Resin
Mage - coal
Metavoker - raspberry
Monk - a tree
Priest - Stone
Ranger - wild boar meat
Tramp - honey
Shaman - Glydwarf's Eye
Valkyrie is flint.
** The key binding for each ability is defined in the configuration file.
A configuration file is created when you add a mod and load the game for the first time. Exit the game and edit the configuration file to set the class and key bindings for each ability.
Use 'mouse #' (where # is the mouse button) to bind abilities to the mouse.
The following entry ties Ability 3 to the middle mouse button:
Ability3_Hotkey = mouse 2
You can also add values to Combo input to create keyboard shortcuts
Ability1_Hotkey = T
Ability1_Hotkey_Combo = left ctrl
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