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Enabling DLSS

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Mod version:3.02.000.0
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

image 1 for Enabling DLSSFEATURES

  • Tested in several DirectX 12 games on Intel, AMD, and NVIDIA GTX/RTX graphics cards.
  • Compatible with most GPUs that support DirectX 12 (including AMD GCN 1-5, RDNA 1-3, Intel ARC, NVIDIA GTX/RTX).
  • Enables the DLSS Upscaler option (simulating it via XeSS/FSR2) in games that support DLSS 2/3 scaling on hardware such as AMD, Intel, or older NVIDIA graphics processors.
  • Enables the DLSS-G Frame Generation option (simulating it via FSR3) in games that support DLSS 3 on unsupported AMD, Intel, and NVIDIA GPUs.
  • Works without problems after installing the mod (does not require additional files or settings).
  • Compatible with Windows 10/11 and Linux (see Supported Operating Systems section below).
  • It is designed to be compatible with most other mods.



GRAPHICS SUPPORTED

  • NVIDIA GeForce RTX 20xx/30xx (full support)
  • NVIDIA GeForce GTX 10xx/16xx (full support)
  • NVIDIA GeForce GTX 9xx (good support)
  • NVIDIA GeForce GTX 8xx (experimental)
  • INTEL ARC (limited/good support)
  • AMD RDNA3 (good support)
  • AMD RDNA2 (good support) - does not work in Cyberpunk 2077 due to a bug in the game code (fixed in the developer build 2.90.700.0 DLSS Enabler)

image 2 for Enabling DLSS

Note for AMD/Intel GPU owners only:


To run the game on unsupported hardware, such as AMD/Intel GPUs, you must select the "AMD/Intel Support Kit" option during installation. After installation is complete, use the REG file provided by the installer and disable NVIDIA signature verification.

These steps are not required for NVIDIA GPUs because DLSS Enabler will reuse files provided by the GPU driver that have the card manufacturer's digital signature.


UNTESTED GRAPHICS PROCESSORS


They may or may not work (let us know if you try DLSS Enabler with them):

  • anything below AMD RDNA2 (subject to DX12 compatibility)


TESTED GAMES

  • Cyberpunk 2077
  • Witcher 3
  • Bright Memory Infinite
  • Marvel's Spider-Man remastered
  • Hitman 3
  • Immortals of Aveum (works better than the in-game implementation of FSR3)
  • Alan Wake 2 on AMD and Intel (DLSS upscaler + Frame Generation)
  • Need 4 Speed Unbound
  • Hogwarts Legacy

...and many others (see link for details)



SUPPORTED OPERATING SYSTEMS


  • Windows Windows 10 May 2020 Update or later (WDDM 2.7) to enable DLSS Upscaler and Frame Generation
  • Linux with Wine 9 to enable DLSS Upscaler and Frame Generation or Wine 8 to enable DLSS Upscaler only


Note for Linux users only:



To run the game in Linux (even on the NVIDIA GPU), you must select the "AMD/Intel support package" option during installation and, after installation, use the REG files provided with the mod and disable NVIDIA signature verification.

In addition, you must add this environment variable to Wine (replace the word "version" with "winmm" if you used the winmm.dll installation option):

WINEDLLOVERRIDES=«version,dxgi=n,b»


HOW TO SUPPORT MOD


DLSS Enabler is free and continuous improvement is entirely dependent on the support of users like you, so if possible, share your experience of using fashion by leaving a message on this page.



Please include details such as the game you played, the GPU you are using, and your gaming experience. This information helps us a lot in improving the compatibility of fashion. Since the mod is free of charge, our access to testing equipment is limited, so user feedback is invaluable to us. In addition, if you find the mod useful, we will be very grateful for its support on Nexus.


In addition, if you appreciate my work or consider fashion useful and want to express your support, you can recommend it on Nexus or buy me a coffee: buymeacoffee


What's Included

  • DLSS enabler DLL version 3.01.000.0
  • Nukem9 DLSSG to FSR3 mod version 0.100
  • NVIDIA Runtime for AMD and INTEL GPUs, Version 3.01.000.0
  • Optiscaler Module Version 0.6.5 (FSR 2.1/2.2/3.1, XeSS 1.3.1)



AUTHORS


HOW TO GET SUPPORT


If you have questions, leave comments here or contact me on Discord for real-time assistance.


image 3 for Enabling DLSS

CUSTOMIZE


You can use the following additional command line arguments to customize the gameplay:


--dlss-upscaler=auto

selects a specific DLSS upscailer backend, the valid options are auto, xess, fsr, dlss (without an argument or "auto" the default DLSS is used on RTX and XeSS GPUs on all other GPUs)


--dlss-upscaler-quality=ultra

if this optional argument is specified, DLSS Enabler forces DLSS/XeSS and FSR upskillers to render at full display resolution when you select "quality" or "ultra quality" in the game interface. Useful for games that do not support DLAA quality mode directly.


--dlss-fg=auto

selects a particular frame generation backend, the valid options are: auto, fsr, dlssg (without argument or "auto" is always the default FSR3, even on RTX 40XX cards)


--dlss-arch=ada

allows to forge different architectures of NVIDIA GPU, possible variants: ada (default if argument is absent), turing, ampere


--dlss-gpu-name=«name»

allows you to override the friendly name of your GPU, the name should be enclosed in double quotes (the argument is supported only after selecting the AMD/Intel support package during installation)


TROUBLESHOOT


You can use the following command line arguments to troubleshoot your game:


--dlss-debug

displays the debug console in the background


--dlss-debug=extra

displays the debug console in the background with very detailed debug information


--dlss-logging=on

enables console logging


--dlss-disable

completely disables the mod (useful in a situation where you need to reset the settings in the game, which will otherwise cause the application to hang)


--dlss-skip-validation

skips system checks (HAGS check, NVIDIA signature check, or presence of FSR3 files, etc.)


--dlss-diagnostics

displays the diagnostics of the mode


--dlss-nvapi=proxy

controls how DLSS Enabler emulates API NVIDIA, the valid options are: proxy, mock (use mock on very old gpu when the image is corrupted), the default is proxy if this argument is missing


--dlss-nvngx=auto


controls how DLSS Enabler emulates NVIDIA NGX, valid values are: proxy, sys, if no argument is present, default is proxy on GPUs without RTX and sys on RTX cards.


Please note:

the —dlss-upscaler, —dlss-gpu-name, and —dlss-nvapi arguments are only available in the 2.90.604+ mod version.



EXAMPLES


If you have installed the DLSS Enabler DLL:

  • Check if DLLS enabler is installed successfully (a pop-up window will appear with its version and the game will close on startup)
  • "C:\Games\The Witcher 3 Wild Hunt GOTY\bin\x64_dx12\witcher3.exe» —dlss-version
  • Run System Diagnostics
  • "C:\Games\The Witcher 3 Wild Hunt GOTY\bin\x64_dx12\witcher3.exe» —dlss-diagnostics
  • Run Witcher 3 with the debug console enabled:
  • "C:\Games\The Witcher 3 Wild Hunt GOTY\bin\x64_dx12\witcher3.exe» —dlss-debug
  • Run Witcher 3 with DLLS Activator and GPU Ampere Fake:
  • "C:\Games\Cyberpunk 2077\bin\x64\cyberpunk2077.exe» —dlss-arch=ampere


Similar Mods/Addons

Game Version *

all (DLSS Enabler 3.02.000.0 Installer-757-3-02-000-0-1728023455.exe)