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Consistent supervision
About This Mod
Released UPDATE 1.3 - additional fixes for double fire from cover. Successive fire from the shelter is now possible (evolution v.1.2). Shelter fire and rapid response were harmonized (especially for users of practice roulettes or modified LWs).
UPDATE 1.2 - Fixed double fire from cover (if you don't like Sentinel + fire from cover, you have the ability to shoot at the enemy with both shots. If you like it, use 1.1).
Compatibility.
100% compatible with XCOM Long War. Download the correct file.
Features of this fashion.
This fashion realizes what many XCOM EU/EW players have been waiting for for years. It is an opportunity to shoot at one target in turn from several scouts. When the target is killed, the remaining scouts wait for another target. It works well for aliens. For example, if a soldier is killed by the first shot, the rest of the alien scouts will not fire at that soldier.
Installation.
The mod is installed using PatcherGUI; download and run PatcherGUI, specify the path to the XEW folder and the .txt mod file. Click Apply. Launch the game and enjoy the new features.
Background
First, thank you to the LW team (this time not for creating great fashion - it's obvious) for hard coding the ranks of pilots displayed in the hangar, and ranks related to the names of soldiers in messages appearing on replay! I localized all LW fashion into Polish, but I couldn't change one thing, I fought it for two years. I knew it was hard-coded, and I promised myself that one day I would fix it. The day came in mid-December 2017. I was inspired by Enforcer in this thread on the Steamcommunity forum.
Three weeks before this fashion was created, I was a complete newcomer to hexa modding. I googled, read books, laughed, cried and gave up, but I got the knowledge I needed. But someone had to share this knowledge (and tools) with me.
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