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LW Mesh settings.

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Mod version:1
Game version:all
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About This Mod

Multiple changes.

1. bow launcher per gun, stun range increased to 7 squares and ranger benefits (reduced stun chance to compensate).

2. 2. Aliens/ships produce more shards, alloy and erethium.

3. 2. Autopsy changed to 2 for all enemies. Instead, 5/8.

4. reduced range of fine man spitting (no more sniper acid attacks).

5. changed repair/recovery time of interceptor (carry 12 hours/repair 12 hours, repair still takes longer, but not insanely long.

6. reduced fatigue, shortened time of injury (no more first aid after plasma exposure)

7. aiming modules, i.e. sights, now give a small bonus to aiming.

8. the armor weight is reduced, and the protection is slightly increased.

9. start the game with 25 engineers/scientists.

10. set HP civilians to 5 (so that drones can not be killed so quickly).

11. Slightly increase the accuracy of the missiles.

12. Increase the chance of all units reacting to 15%. Turn on itchy tentacles to make the game fair. -The game must also be restarted.

13. satellite facilities no longer requiring 4x4 have been improved.

14. increased access time to container consolidation.

15. Slash Shotgun shotgun's range increased to 3 squares (also pay attention to fall damage).

16. some missions have been extended.

17. Chance to receive a psi gift is slightly increased.

18. Reduced time for gene modification and psi training (but not too fast).

19. Reduced cost and body of some casting projects, some increased.

20. 10 points for gene modification/development.

21. Plant power increased to 25/50/75

22. Sky Rangers power increased to 8 - game needs to restart

23. The weight of some products has been reduced.

The list continues to grow.

Similar Mods/Addons

Game Version *

all (Long war tweaks-602-1.rar)