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Bullet Penetrates and Ricochets - NVSE

1
Mod version:1.3.2
Game version:all
The mod has been successfully tested for the absence of viruses
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Fallout New Vegas

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About This Mod

I'm just running this crap.

NVSE plugin to add bullet penetration and bounce to fnv

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The bullet may pierce the lid, and some will bounce back.

Features:

For convenience, the superstructure classifies projectiles only as "AP", "normal" and "hollow" according to the munition effect (DT replacement effect), which corresponds to their different armor piercing capabilities.

Armor permeability decreases after penetration. Thus, the "AP" bullet may become a "normal" bullet, and the "normal" bullet may become a "hollow" bullet.

ap.ricochet.In Other cases, the orbit cannot be preserved, and even the orbit deviation can be large

A "normal" bullet is unlikely to bounce back (20%). If it turns into a "trench", it is more likely to bounce back.

It should be noted that the above "AP", "normal" and "hollow" do not correspond to the actual impact of the projectile and are classified names for convenience only. If you want to know more about computations and properties, you can read the article section


Special

Configuration file path: NVSE\Plugins\PeneAndRicoConfig\PeneAndRico.log

There are many settings related to functionality and balance.See the configuration file for details.

Penetration is the main feature of this mode, so the only thing you can disable is to jump.

You can see the MaxPenetrateDepth in the configuration file. Setting this value to a high level is not recommended due to drilling application.We found 48.



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Game Version *

all (Bullet Penetrate And Ricochet 1.3.2-89149-1-3-2-1733495586.7z)