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Shader Loader - NVSE

3
Mod version:1.2
Game version:all
The mod has been successfully tested for the absence of viruses
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Fallout New Vegas

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About This Mod

You can load shaders from unpinned files.

What?

It's not very interesting. I just wanted to create a standalone shader loader so I didn’t have to plug in half of my plugins.

Also fixed shader update the command shader package has been removed and it no longer fails.


The shaders are installed from the Data\Shader\Loose folder. No, this is not the compile time - you are using an external compiler, so the installer only supports pso / so files.


Loaded shaders are logged. Logs are located in "root \ logs \ ShaderLoader".Logging"


Also, as a bonus, set the shader name in nid3Dshaderprogram for ease of debugging.


But can New Vegas Reloaded already load shaders?

No, but I don't use it, and I don't need a big AMI graphics mode as a dependency. It's also blocked for non-conformance, but it's a problem.



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Game Version *

all (Shader Loader - NVSE-87814-1-2-1720302823.7z)