banner
Rating
Voted0

Fixing Ripperdoc Current Capacity Error

0
Mod version:v1.0
Game version:all
The mod has been successfully tested for the absence of viruses
18149.86K471.25K

Report mod

  • image
  • image
modalImage

About This Mod

Fix vanilla game error where cyberspace counter incorrectly detects current value after cyclic weapon use. This has been repeatedly reported on the game's forums, and there is video evidence: Ripperdoc Current Capacity Calculation Bug. My solution to this problem is to force the game to check all installed cyber programs and recalculate the current value immediately before updating the capability counter. This may cause a slight lag in some users.


Note: this was previously included in my mod: Cyberarm Cycle, but I decided to make it separate for those who prefer not to use it for any reason, but still want to get a fix.



Installation:

1. Install Redscript.

2. Unzip the archive into the game directory. (Note: the file should appear in the 'r6\scripts' folder)


Similar Mods/Addons

Game Version *

all (CyberwareCapacityMeterFix-11241-1-0-0-1701009076.zip)