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Mod for better politics
About This Mod
BPM can now be played at 1.8! If you want a smoother gaming experience, please download BPM for 1.7: https://github.com/Better-Politics-Mod/Better-Politics-Mod-Vic-3/releases/tag/v2.3 Update 2.3 is not compatible with 2.2 saves; if you want to continue playing BPM 2.2, download the older version from Github:
https://discord.gg/mEH7XasVJ5私たちのmodに関するtwitter twitternetternetter(netnetter hornKyty horn)wikiω 詳 細 に つ い て は 私 た ち の 非 常 に 進 行 中 の 作 業 を ご 覧 く だ さ いnetnetter: https://github.com/Better-Politics-Mod/Better-Politics-Mod-Vic-3/wiki For a version of BPM without new interest groups, you can get BPM Lite here: https://steamcommunity.com/sharedfiles/filedetails/?id=3316251100 (BPM Lite is not what you wanted! The BPM’s goal is to make politics more dynamic, more readable, more materialistic, more historically accurate. The BPM’s goal is to make politics more dynamic, more readable, more materialistic, and more historically accurate. In particular, it seeks to correct the following basic game problems: the seven interest groups alone are insufficient to represent the breadth of political history; the ideological influence of IS leaders on politics is too large and too accidental; the ideology of IS leaders influences the political process too much, and IS leaders influence the political process too much. For example, trade unions could swing from communism to reactionism overnight: all IS are internally united, though many suffer from infighting and schisms. Why should all city workers become communists at the same time? Where have all the moderates gone? Political parties are shallow. They are very random, occur frequently, and disappear. Coalitions are either small and boring or large and illegitimate; there is little international interaction between IS; for more on the philosophy of BPM design, see this document [docs.google.com]. New ideological IS: liberal, radical liberal, conservative, reactionary, peasant populist, syndicalist, socialist, anarchist, reformist socialist, revolutionary socialist, market liberal, national liberal Vanilla IS were recompiled and adjusted to represent different divisions of IS by "interests": socialist vs anarchist, reformist vs revolutionary socialist, Liberal vs Market Liberal vs National Liberal Reworked mechanisms of lawmaking and disorder Mechanisms of political rigidity Repeated laws New entries in diaries and event chains New laws and institutions Plenty of unique flavors Compatibility: Make sure the BPM stands last in order of installation for all the following Victoria Tweaks Mod (VTM) mods: a small bug with campaign volume, but mostly compatible. Ultra Historical (UH): The policy mode is not compatible; Research and Education requires this compatibility. The others are compatible; Victorian Flavour Mod (VFM): requires this compatibility; The Great Rework (TGR): not compatible but will be integrated; Divergences: no longer compatible after the last update; Research and Education requires this compatibility. This compatibility is for older versions. Use at your own risk! Industry Extension: This compatibility is required. Otherwise, BPM must be compatible with most modes that do not add new laws, ideologies, or institutions. Fashions that add new population types or ISs should work, but there is no guarantee that they will fully interact with BPM Discord Report bugs, make suggestions and communicate on Discord! https://discord.gg/mEH7XasVJ5 Wiki For information on our Fashions, please visit our (not yet finalized) Wiki! https://github.com/Better-Politics-Mod/Better-Politics-Mod-Vic-3/wiki
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