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E3 Combat Camera
About This Mod
After many requests, I finally set about creating this fashion. In the E3 demo, the camera shivers when you hit enemies, and this mod reproduces this behavior. However, people do not realize that in the vanilla game there is already a jitter of the camera when hitting, it is just very weak. With this mod you can adjust the effect strength as well as in what cases you want jitter to occur - during successful/blocked attacks, enemy/player attacks, as well as during dismemberment/finishers.
Thank you to Crygreg and other great gentlemen from GudMods discord, you can thank them for pushing me to create this fashion.
Notes:
1) Despite the fact that the vanilla already has a weak shake, I turned it off. Initially, I wanted the game to behave vanishly if my fashion options were disabled, but I decided to remove it. I'm thinking, if someone turns off the ability to cause shaking at a particular event, they'll expect the game to not shake. It does not seem that the average user knows that there is already a weak shake in the vanilla scripts.
2) Killing an enemy without dismembering or activating the finisher will not be accompanied by a shake, even if you have the successful light/heavy attack options enabled.
3) The shaking ability of the rend has not been changed, as it is itself calculated depending on how long you held it.
4) Performing heavy attacks against wolves has an error and is only logged once every 1/5 or so. It's not fashion's fault, and there's nothing I can do about it. I'm also not sure other NPCs can have this bug.
5) When you load a save without the settings of this mode, the "Recommended" preset is automatically loaded.
6) This mod should not be difficult to merge as the bulk of the logic is in global functions that are simply executed in vanilla scripts.
Installation:
Put the "Mods" and "bin" folders in the main Witcher 3 directory, then start Script Merger. After the game starts, go to the settings and set the mod. Or don't, he'll do it for you.
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