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- Next generation dynamic combat camera

Next generation dynamic combat camera
About This Mod
Automatically toggles between a default and close camera in the middle of a battle, depending on the number of enemies you are currently facing.
Behavior is as follows:
1 enemy -> camera switches to Close camera preset mode
2 or more enemies -> The camera switches to the default camera.
The camera is reset when the fight ends.
I originally created this mod for my own gameplay. But I thought that some people might be interested in this subtle but meaningful change. Mod allows you to create cinematic battles when you're threatened by only one enemy, while making combat manageable when you're surrounded. Let me know how you'll like it! Mod works for all types of enemies.
If you have suggestions for improvement, please let me know!
Installation
Use the excellent Witcher 3 mod manager for unattended installation.
Manual Installation :
Once you have downloaded the file, unzip the archive.
Next, navigate to the game's installation folder. If you don't see the mods folder there, create one.
Move the uncompressed folder to the mods folder.
Compatibility and Conflicts
This mod was written for the next-Gen (4.00) version and will only be compatible with 4.0+ versions as it uses the new camera presets. It will not work with older versions. If there are any script conflicts with other mods (very unlikely since the mod only adds some code without editing the original game code), please use Script Merger.
If you have any problems when compiling/using the mod, please let me know and I will try to solve your problem :)
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