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Dynamic Wet Face (And Some Ways to Eliminate Toxicity)
About This Mod
In Vanilla, Geralt's face remains dry no matter what: you can swim, dive, or be outside in the rain, his body (and armor) will get wet, and his face will remain dry.
Features:
v1.2
Fixed a small bug; Geralt's face should not get wet accidentally (only rain will affect him while riding the horse)
Code Optimized
Recycled method for reapplying wet face and toxic face effect after some other effects
deleted desktop.ini
v1.1
Fixed a small bug if you imported a saved game w2 and didn't have a tattoo on your neck, mod thinks you have it if Geralt's face gets wet
Code Optimized
Added an additional version with better compatibility with EE/Lazarus and Toxicity Decotion Critical Fix mods...
(GM is compatible with either version)
v1.0
Geralt's face gets wet dynamically; his face can get wet if you swim, roll on water or are outside in the rain (everything the game defines as a street).
The face becomes dry after about 50 seconds.
Some effects do not reverse the effect of a toxic face, such as the destruction of Quinn's shield or critical burning used to remove it.
If you upload a save where the toxicity level is higher than 0, the toxic face effect will now be updated/overlaid automatically
Decoctions can now also cause a toxic facial effect
([Optional] If you don't like the toxic facial effect, I've added a mod that removes/replaces this texture so that Geralt's face will look normal regardless of the toxicity level)
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