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Skyrim SE Improved Puddles
About This Mod
This is a reload of my fashion for the original Skyrim Improved Puddles. I updated it specifically for Skyrim Special Edition users. For more information, see the old fashioned. I tested it in Skryim SE with the unofficial Skyrim SE Patch (USSEP) patch installed, and it works perfectly. This mod carries all the fixes that USSEP fixes if you care.
SKRYIM IMPROVED PUDDLES tries to add realism, not only by improving the texture quality of puddles in Windhelm, but also by fixing a few problems I've noticed with puddles and water droplets FX all over Skyrim. New texture sets were created specifically for Windhelm to make them look more like real ice/snow.
This fashion requires .esp, so if you don't like looking at the ugly decals of the Bethesda puddles in Windochelm, you'll have to install a plugin.
It seems that Bethesda has fixed some of the other places in Skyrim that my mod initially set up, for example, FX water drops and misplaced puddles under these drops, but not all. As soon as the new Skyrim SE Creation Kit comes out, I'll walk through it and see what might or might not have changed, and try to update it when I have time. In the meantime, this mod should work as it is.
MANUAL SETUP
1. Decide if you only need my ice puddles in Windhelm (additional file) or a major version including my ice puddles and some other fixes, and download this archive.
2. In the archive, first select the desired texture resolution (512, 1024 or 2048) - SELECT ONLY ONE!
3. Copy the \textures from this folder to the folder where \Skyrim Special Edition\Data is installed.
4. Then copy the .esp from the 10 Skyrim Special Edition Users folder to the \Skyrim Special Edition\Data folder.
5. Activate the selected plugin in the game using the "MODS" menu item.
INSTALLING NMM (FOMOD Installer) Recommended
1. Run the installer package.
2. Under Windhelm Ice Puddle Textures, select the desired texture resolution (the default is 2048).
3. In the Skryim SE version there is only one plugin option (selected by default).
4. Click Next.
COMPATIBILITY
There should be no conflict, unless the other mod uses Bethesda puddle decals, which my mod hides/replaces with completely new textures (only applies to the main file and additional Windhelm). In addition, if another mod changes some of the other FX puddles or water droplets that this mod configures throughout Skyrim when using the main file, there may be some visual conflicts, but they should be minor and do not cause any problems, such as crash (applies only to the main file).
Warning: When using ENB in combination with other texture mods for Windhelm that add snow to the ground, you can see square borders around my ice puddle textures. Most likely, it's a problem with overlapping multiple textures, but it really does stand out when the ground is covered in snow. I noticed this when I used the optional fashion file Fluffy Snow, which adds snow to the bridge and streets of Windhelm, as well as Intrigued ENB - both are excellent! If I disabled an additional Fluffy Snow file, I didn't see any square bounds even when ENB was enabled, and everything looked fine if I used an additional Fluffy Snow file without ENB, but not when both were enabled. I don't think I can fix it, but if anyone has tips to fix it, please let me know!
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