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- Super sleek Agence de Modele High Poly Mesh Mod with mountains including Eyecandy Staff of Magnus Refracting Potions Parallax Soulgems and Ftoppka Smelter
Super sleek Agence de Modele High Poly Mesh Mod with mountains including Eyecandy Staff of Magnus Refracting Potions Parallax Soulgems and Ftoppka Smelter
About This Mod
Adds enhancements to some gaming grids (1000+ at the moment), ranging from custom Eyecandy Magnus stuff, animated refractive potions and an open melting pot with fire inside to simple smoothed glaciers and mountains (made in 2013 just in case). No decorations are provided.
The XBONE version should be included here https://bethesda.net/en/mods/skyrim/mod-detail/4010110, unless it will knock out 20 fps. Although 20 fps is something that XBONE users usually get used to in most games.
- Creatures - chicken, moose, fox, skiver, goat, ashman, skeleton draughra. Friendly Rabbit Retexture
- Driftwoods, pile of branches, tundra trees, juniper trees, big tree and roots in Waiterun
- Bones - dragon skeletons and trophy skulls, bone traps, mammoth bones, troll and deer skulls, human and vampire remains, dungeon corpses, etc.
- Refraction animated transparent potions, poisons animation WIP. Refractory clear bottles of wine and honey. Empty bottles are not refracted
- Magnus Staff with an animated Magnus sphere (EyeCandy).
- Ftoppka open-air smelter (Khronos Group / AMD style. Open means you don't need to optimize and support lol drivers)
- Rickling and Falmer architecture. Dunmer Beds
- Candles are round and thin, a lot. Lots of candles. A charm workbench, too. The regular charmer, too. Stop, there are no candles... nvm
- Smooth glaciers, mountains, ice heaps and stones in caves, veins geoids, streams and streams, wood fires, giant too. In the tundra, Blackreach, Skyrim, Dawnguard, Whiterun and Dragonborn - millions. Including from heart stones. Cairn shower craters. Giant obelisks. Not ore veins because they are flat. SMIM hi-poly versions (if any) usually have the same number of triangles, but different shape and some fixed UVs. Choose the one you like best.
- The base of Mount Solitude and the base of Sovngard. Rocks of Mount Markat
- Mushroom plants (3 out of 6), Solstheim mushroom trees, ash yams and clusters of crips, trama roots and other plants. Homeware from Hearthfire
- Stokade bridges, pseudo-3D ropes. Raven Rock lanterns and some wooden posts (not docks), docks in Solitude
- Bags, backpacks, bags for coins and bags. A sleeping bag and two tents for small rocks
- Ingredients for alchemy (many)
- Statues in vanilla style (without big boobs)
- Food and vegetables, as well as a mesh for cooking at the stake. Not cabbage. Because we have SMIM
There is another mod for smoothness. It seems we have BOWLZ yo and we have this thang cookware (with UV bugs sometimes) and we have shrines for God's sake. And the Nordic rings of ruins, too
For those who are familiar with SMIM, you need to install SMIM after my mod. Or set my mod after SMIM. I don't care because there aren't many conflicts, and they only conflict because sometimes the SMIM meshes of draughras or skeletons have low poly levels, and they mostly use models that are not suitable for re-texturing, so I had to make a replacement. And in SMIM might be better stones, but I have more of them along with a sweet shaft, so you should install both. I installed both, for example
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