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"Gastronomy" mod
About This Mod
Have you ever dreamed of opening your own restaurant, restaurant or cafe? Now it's possible!
Fashion "Gastronomy" provides a chance (at will) to visitors and (at will) colonists to sit at the table and make orders through the waiter.
The main features of fashion:
Colonists and/or visitors sit down and place food orders;
Waiters appointed by you serve guests;
You can use the cash register to control the operating time, menu and other;
Visitors pay for their orders.
How does it work?
After setting the fashion, you get the opportunity to make any table dining. As soon as they appear, guests will begin to come and try to place an order at the tables, instead of emptying your fridge or snacking from their stocks without permission... NO TABLE.
Appoint colonists as waiters so they can serve everyone who wants to place an order. I recommend that they be assigned to forced labor, at least for a few hours a day (shift), so that no one is left hungry.
Build a cash register to manage the details of your establishment. You can choose who is allowed as a visitor, opening hours and contents of the menu. After working hours, everything functions as usual.
Compatibility:
You can add this mod to a game that is already running. Like all non-QOL (quality of life) modes, it is not recommended to remove it during the game.
Recommended Fashions for Comfortable Game:
Any mod, adding new dishes, will make the game more interesting;
Vanilla Cooking Expanded: a good balance of new dishes;
Hospitality: guests will spend the night, rate your service and buy products at a discount.
For the work of fashion it is necessary:
HugsLib
Harmony
Cash Register
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