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- The dog said... Animal prosthetics 2

The dog said... Animal prosthetics 2
About This Mod
It's the iconic 'A Dog Said...' fashion. "Animal Prosthetics". The author of this fashion passed on to me the responsibility for animal health and life RimWorld.
Features.
Adds universal animal analogs for most common dentures and bionicles. They can be unlocked in relevant research projects.
The "category" system determines which prostheses can and cannot be fitted to an animal.
For example, animals of the first category (rats, squirrels and other animals) can only install legs.
Category 2 animals (cattle and other animals that cannot be trained or laid) can be fitted with simple dentures.
Category 3 animals (pack and trainable animals (as well as cats)) can be provided with a complete prosthesis.
The category system is optional and can be disabled if the XML extension is enabled.
The mod is written in such a way that it is very easy to add compatibility with modified animals. See the ModCompat folder for examples.
Differences from the original.
Treatment of animal scars with industrial chemicals has been canceled. If you want to cure incurable animal scars, use Animal Biosculpter's Biosculptor Pod or EPOE - Forked's UltraTech Healing System. We think the scars should make sense.
We removed all artificial organs from animals that had no analogs. However, all artificial organs added by EPOE - Forked have animal analogs. After all, what does it mean that we can create artificial organs for our pets, but not for ourselves?
Research projects on artificial organs/bionics for animals became available only after the corresponding projects for humans.
As for the transition from ADS to ADS2, this will not be a big problem. However, the artificial parts that did not switch to this version will disappear.
Compatibility.
The original game A Dog Said... not compatible with Animal Prosthesis... Obviously.
Fully compatible with Bionic icons, Expanded Prosthetics and Organ Engineering - Forked, Medical System Expansion 2 and Elite Bionics Framework.
Includes all the animal patches I've created from Vanilla Animals Expanded and ReGrowth mod.
Compatibility with animals from other mods can be found in the "Name" section; for Alpha Animals, Sarg said he would create his own implants for animals.
I uploaded it to almost 300 mods from my main mod list and had no problems. If you find any inconsistencies, please let me know.
You can add it to your active passes. Removing this mod will cause all the dentures that are added by this mod, whether installed or not, to disappear, and a one-time error is inevitable.
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