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- Correct names of equipment

Correct names of equipment
About This Mod
When we first received KCD2, we noticed that some of the names of the items were completely wrong. Others were inconsistent, and some were completely useless for identifying objects. This mod fixes most of them. The names of weapons and zones were removed, mostly for good reason. Weapon: - Military Sword -> Armed Sword - Swords are military in nature, so a "military sword" does not make sense. - Barshanka - description changed to an ax with a pole instead of a halberd. - Vulga -> Alebard - a common misconception is that the game model is an early form of the alabard, while the real vulga is a non-standard weapon with a single blade, like a glive or gizard. Helmets - Saxon Helmet → Porcine Visor Helmet - corrected in description - Italian Helmet → Plug Helmet - Hunic and Nuremberg - corrected in description - Brunswick Helmet → Brunswick Grosshelm - Brunswick Coif → Brunswick Basilica Bib: - simple, refurbished, rustic, riding armor -> renamed bib, as not a full armor - milan brigandine -> milan closed armor - short helmet, long hauberk -> short hauberk, long hauberk - italian style hauberk, saxon style hauberk -> short haubergeon, long haubergeon Armor: - handcuffs, brushes, gloves, sleeves, etc., modified into sleeves: knightly with plates, nuremberg, magdeburg, etc - changed description - laminar arm with sleeves -> sprint arm with half drones - it is not laminar - noble laminar arm -> noble briganda arm - it is not laminar - simple laminar glove -> briganda arm - it is not laminar - improved tempered glove -> sprint arm - it is a terribly superfluous name and tells us nothing about, what kind of armor is the Armor of the feet: - leg, leg armour, etc. fixed on leg harness: bavarian, noble, saxon, etc. - fixed description - Laminar knight legs -> Knight brigandine leg harness - is not laminar - Old brigandine legs -> Splint leg harness - is not brigandine
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