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- AutoCfg Bootloader Compatibility Patch

AutoCfg Bootloader Compatibility Patch
About This Mod
An HTML application that automatically fixes unsupported 'cfg' mods and makes them compatible with my 'AutoCfg Loader' mod. Note: This is not a mod, it is an application/tool that generates compatibility patches for mods that are not supported by my mod 'AutoCfg Loader'. It creates a .zip file that contains the necessary files for all installed cfg mods that are not compatible with "AutoCfg Loader". Unzip/copy the contents of the generated .zip file to the main installation folder of KCD2 and apply the patch to all mods. Patched mods should not be damaged by mod or game updates unless the mod author overwrites the patch file in the update for some reason (but note that patched mods will not use the updated values from the mod updates. In this case, the patch will have to be recreated or the fashion author will have to add local support). This tool can also be used by mod authors to create the necessary files that must be shipped with mod to add built-in support for "AutoCfg Loader". Why do you need to add compatibility to your fashion? AutoCfg Loader automatically creates .cfg files of installed (and compatible) cfg mods every time a player starts a game, enters a game session, or opens a game. Mod works completely in the game and does not allow the game to rewrite these values. It contains "console commands" for enabling/disabling supported mods in the game (or generally by mode) and "autoexec.cfg" commands for disabling them when the game is started (see screenshots for an example). It is very useful for mod creators to test their cfg mods and compare them with vanilla (or other cfg mods). It is also useful if you want to enable (or disable) some mods only for photo mode screenshots.
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