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Keychains are unlocked and separated

3
Mod version:0.9
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Modern games are created taking into account the capabilities of the console controller, and KCD2 is no exception (it is fair to say that KCD2 is better at managing KB&M than many other games, but there are still problems). So if some action groups can be convenient with the controller, then with the keyboard or mouse it is not so. This mod has divided some actions into different groups to make them more logical, and also allows you to unlock and reconnect some actions that have been blocked (again inconvenient). Changes to the Quick Chat Button (1-4) have been unlocked and reconnected. The "Consumables" key (1-8) has been unlocked and can be reconnected. The Call Horse key is now tied separately (note that the See Horse key does the same). Descent/rise is now tied to one key and can be tied separately; dog call is now tied to a separate key (the button assigned to dog call must be held down for 0.1 second instead of 0.25 second) (note that it is now 0.1 second).

Similar Mods/Addons

Game Version *

all (r457-hotkeys-mod-423-0-9-1739369918.zip)