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Clone Testing Lab

3
Mod version:2.8
Game version:all
The mod has been successfully tested for the absence of viruses
9621.22K250.28K
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Fallout New Vegas

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About This Mod

Adds a small lab used for cloning experiments south of Goodsprings. This mod adds a new location, hidden in a manhole cover on the road south of Goodsprings. If you have an empty syringe, you can equip the item of clothing "Using a syringe" and choose to talk to NPC. After that you will be offered a menu: collect DNA or mark it as a target. Selecting "Collect DNA" from this menu will save the NPC DNA in the syringe if the NPC is cloned by the NPC. Selecting a label for protection lets you use the Mark for Protection command while talking to the clone. This command will only appear if you have marked a target for protection. The control unit has a cardboard (without implants) and a cleaner, which when activated takes all dead robots, removes all valuable and places them in a cleaning cabinet in the laboratory, and then places them in a recycling room. If a clone is killed, any items not received by the mod are sent to the locker for the items to be returned to the lab. You can apply the wheels of followers by changing the shape of the character. If the cloned ntc is a doctor, the clone will have a dialog with the doctor, but still have to pay for the work. Due to game restrictions, you can have up to seven followers at a time, but the message "Too many followers" is not displayed (unless you use a mode that changes this). Because of the features of the package used in Guard Command, you can create no more than 50 followers, no matter what you allow them to do. While this mod is generally based on my Secret Lab fashion from Fallout 3, it is a complete makeover with another lab, and you can start it by walking through a new hatch on the road south of Goodspring. This mod is roughly based on my fallout 3 mod secret lab, but it's a complete makeover of the fallout 3 secret lab. We tried to provide scenario information on what each section was doing. If there is a slight delay when 50 clones run around the hangar, you can try to disable the force field in the recycling room and turn off the cleaner. The force field switch is next to the door to the recycling room. Large boxes with triggers on some computers cause logs and stutters.

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Game Version *

all (clonetest28esm-42622-28.zip)