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Aggressive, warlike AI.

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Mod version:1
Game version:all
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About This Mod

Makes AI aggressive, and aggressive AI does not care how much bad it generates.


I created this mod to make Victoria 3 more interesting and challenging.


The first two screenshots are taken about a month or so after the start of the game. The 1st screenshot shows the use of fashion with Shattered World - Balanced and BattleRoyal:

https://steamcommunity.com/sharedfiles/filedetails/?id=3269158091

The second shows that the mode is used on a normal map.


Screenshots 3 and 4 are 48 years of Shattered World depth. Even in the middle of the game, there are still tons of wars. The map looks better at the end of the game when only the big states remain.


Please feel free to leave comments and suggestions. I'm interested in other ways to make the game more difficult and/or more dynamic.


Roadmap:

1. Make a copy of this fashion, but where AI will not be willing to concede in the diplomatic game. And eventually remove the player's rollback button.

2. Creating a separate fashion that will ensure AI integration into the conquered lands with the aim of balancing the game so that AI can maximize taxes.

Personal note and game status:

I have a life, and I have no incentive to create fashions other than my own potential pleasure at using them, so don’t expect the roadmap ideas to be implemented on time. If I get back on Victoria 3, I might make them all in that time :D. Basically I'm waiting for 1.7 to fix the bugs and make it more saturated before I get back to it. Please write me in the comments a few good mods for the next campaign 🙂 This will push me to return LOL.


Check out my new mod on AI complexity to make fighting AI more interesting!

https://steamcommunity.com/sharedfiles/filedetails/?id=3289840670

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Game Version *

all (3279892344_Warmongering_Aggressive_AI.zip)