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Herbalist

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Mod version:1
Game version:all
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About This Mod

Skill mode, which makes dandelions and thistles useful at the beginning of the game, adds a new craft station, three healing tones, six recovery tones, six new collectible herbs, and eight new potions.

## Installation (manual)


- Extract the `Herbalist.dll` file to the `BepInExPlugins` folder.


## Features.


- Adds a new Travnik skill where you can raise your level by collecting/harvesting/collecting new collection herbs such as dandelion and thistle.

- You can also raise your level by making tonics and potions using mortar and pestics.

- Dandelions and thistle can be used as herbs, which in time heal.

- Three new healing tonics, MinorHealingTonic, MediumHealingTonic and LargeHealingTonic, which heal over time.

- Six new healing tones: MinorStaminaTonic, MediumStaminaTonic, LargeStaminaTonic, MinorEitrTonic, MediumEitrTonic and LargeEitrTonic.

- The new "Chicory" grass, which grows only on the marshes, has been added as a collectible grass.

- Added new grass "Chamomile", which grows only in the mountains.

- Added four new Gatherable Plants that will sleep in biomes other than Mistlands, Ashlands and Deep North.

- Reduced potion duration and increased potion duration depending on the skill level of the herbalist (compatible with PotionPlusMod).

- You can now adjust the basic amount of healing, healing time and healing interval of dandelions and thistle.

- Allows you to set Healing Bonus Multiplier and Duration Bonus Multiplier for Thistle and Dandelion.

- Adjustable base quantity, duration and healing interval for all tones.

- Adjustable level required for tonics production.

- You can set up the expa gain percentage for the herbalist's skills.

- Healing time with dandelion and thistle is adjusted depending on the skill level of the herbalist.

- ServerSync and native ConfigWatcher.

- Configured through a configuration file or [Configuration Manager].

Similar Mods/Addons

Game Version *

all (Herbalist-2357-1-3-8-1718980399.zip)