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Seed totem

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Mod version:1
Game version:all
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About This Mod

When a totem with seeds is placed on a field, seeds are automatically sown around it. When the totem is hit, all the plants around it gather.

Totems of seeds scatter stored seeds around themselves.


Place the totem with a hammer (or set it to transfer to the cultivator). They are as follows:

5 Thin wood

5 Eyes of a greedy gnome

1 Blacksmith Core

1 Ancient seed


The Quick Access to Seeds key allows you to restrict the totem to a single seed type. Totem always checks whether there is enough room for new plants to grow, but does not check whether there is enough room for all the plants around the totem to grow. Totems aren't that smart. Limiting the totem to one type of seed will solve this problem.


When the totem runs out of seeds, the green light will fade and tell you what more to add.


Can also be used on trees!


By holding down the use key, you add all the allowed seeds to the inventory.


Hitting the totem will collect all the plants that can be collected in this area (can not be used on trees).


Advanced totem seeds.

Create an improved seed totem that plants a rectangular area on the artisan's table:


  10 Thin wood

  10 Eyes of a greedy gnome

  2 Core Sertling

  1 Ancient seed


This totem scans the Cultivator, and anything that produces a plant object is considered a "seed".

This means that, for example, both "carrot" and "carrot seed" are included.

However, mulberry bushes are not included in Plant Everything. They are collectible objects and skip the "Plant" phase, but they are stable and easily placed by themselves.


Most values can be configured:

Server Settings

Dispersion Radius: The dispersion radius of the seed totem (default: 5).

Dispersion time: time between each dispersion (seconds) (default: 10)

Required space: extra distance to provide sufficient space for plants (default: 0.1)

Maximum retries: number of retries (default: 8) when you randomly select possible landing sites (too many may cause a delay!)

Maximum number of seeds in the totem: soft limit on the number of seeds (as in the Oven or Mill), 0 - without limit (default: 0)

Number of hands: the maximum number of plants to be placed during the hand (default: 5)

Harvest when taking damage When a crop totem takes damage, should it emit a wave to harvest the entire crop within its range (default: true)

Check cultivated land: Should totem seeds also check cultivated land (Default: true)

Testing the right biome: should the seed totem also test the right biome? (Default: true)

Custom Part Requirements: Load custom part requirements from seed-totem-custom-requirements.json instead of standard parts? (Default: false)


Local settings (optional)

UI

Build Menu: which build menu will host seed totem (default: Hammer)

Show Queue: Show the current queue on hover (default: true)


Graphics

Luminous lines color: the color of luminous lines on the seed totem (default: green)

Luminous color: the color of the light from the seed totem (default: green)

Luminous Light Intensity: Luminous Intensity from Totem Seed (Default: 3)

Flare color: flare color of the seed totem light (default: green)

Flash size: Flash size of seed totem light (default: 3)



Similar Mods/Addons

Game Version *

all (SeedTotem-876-4-3-3-1697235558.zip)