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Tough Bosses

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Mod version:1
Game version:all
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About This Mod

This mod adds a few extra steps to the boss, making it more challenging.

I made it simple and relevant to the boss's subject matter.


Aiktir (the first boss, so I kept it relatively simple).

Recharge Ability: When a boss's health drops below 70%, he gains a recharge ability that allows him to quickly attack his target; the action time is 20 seconds.


An elder.

Summon Greydwarfs Nests: Summons gradwarf nests when the boss health reaches 70%, and again when it reaches 30%.


Dragons.

Summon Dragons: When Bosse's health reaches 80%, he summons the number of dragons equal to the number of players in the zone.

Summon Dragons: When Bosse's health reaches 50%, he summons the number of dragons equal to the number of players in the zone.

Summon Drake: When Bosse's health reaches 20%, he summons an x3 drake equal to the number of players in the zone.


Yagrooth.

Summon Skeleton: When Bosse's health reaches 80%, he summons an x2 melee skeleton equal to the number of players in the zone.

Summon Skeletons: At 50% Health, Bosse summons a number of melee and ranged skeletons equal to the number of players in the area.

Summon Skeletons: When Bosse's health drops to 20%, he summons an x2 melee skeleton, ranged combat, and poison equal to the number of players in the zone.


Customize.

BepInEx is required to run the mod. Simply add the mod dll to the BepInEx plugins folder on the client (there is no need to add it on private servers).

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Game Version *

all (Hard Bosses-877-1-0-1617505877.zip)