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Spawn, who

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Mod version:1
Game version:all
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About This Mod

This is an advanced tool for spavner tuning.


You can use it to change almost all the standard spawner behavior settings in Valheim.

Spawn That.


This is an advanced tool for setting up all spawners in the world.

With it you can change almost all the standard behavior settings of spawners in Valheim.


Want a world without trolls? Perhaps!

Do you want peace with trolls alone? It's possible! (Almost)

Want to create a world where gladwarves only appear at night? Perhaps!

Want to increase/decrease the variety of mobs? Simple modifiers are available!


Features

- Changes the frequency of occurrence of certain gangs

- Changes the current spam settings for the whole world

- You can set most of the default settings used by the game

- Add your own spawn settings to the world

- Change localized spawners depending on the type and location of mobs

- Upload existing game templates as files in the same format as mod configurations.

 - They are easy to copy, paste and modify as needed.

 "Explore what the world throws at you.

- Server-side configuration.

 - Change camp, village and dungeon settings.

 - Support creature level control and loot.

 - Support mobs.

 - Support epic lute


Documentation.


You can find the documentation here: Spawn That Documentation


Manual Installation:

Installing BepInEx Valheim

Download the latest zip file.

Unzip it to a folder.

When you start the game and join the world, the configuration file will be saved in the "<GameLocation>/BepInEx/config" folder.



Client/server.


Spawn That must be installed on all clients (and servers) in order to work.


Starting with version 0.3.0, the client will request and use configurations downloaded by the server without affecting the client configuration files.

This means that you can have server-specific configurations, and the client can have its own configurations for a single game.

For this to work, the mod must be installed on the server and the configurations must be configured properly. When the player joins the server with Spawn That v0.3.0, the mod will use the server configuration.


Sample configuration.



[WorldSpawner.321]

Name = Vicious guinea pigs

Ready Name = Wild boar

Biomes = Pasture

Enabled = true

Hunt Player = true

Maximum number of spawns = 30

Ovulation interval = 1

Chance of birth = 100

Ovulation during the day = true

Night spawning = true

Condition Location = Runestone_Boars

Distance to center = 500

AreaSpawnChance = 50

Similar Mods/Addons

Game Version *

all (SpawnThat-453-1-2-14-1717360318.zip)