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Almanac class system

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About This Mod

An add-on that adds a progression system based on nodes that are unlocked by experience gained from defeating monsters and completing the game.

"Almanac Class".

An add-on that adds a nodal progression system that is unlocked by experience gained from defeating monsters and completing a game.


Disclaimer.

Version 1.0.0 is still in development and will be released when stable.

version 0.4.x - complete redesign of the prestige system


Highlights.

Unique abilities that trigger passives or spells


Noteworthy Skills


- Monkey Wrench - allows the use of two-handed weapons with one hand (applicable only to long sword, battle ax and fireball staff).

- Dual Wield - allows you to use different types of weapons together.

- Bleed - ability to deal consistent damage with bleeding.

- Creature Mask - generates a friendly creature.

- Shamanic Healing - Heals the closest players.

- Healing Song - Heals the closest players for a certain time.


Numerous other abilities.


Prestige system


The class system has a system of prestige. Prestige is generated when a certain threshold (configurable) is exceeded and increases the effectiveness of abilities.


Class

- Bard

- Shaman

- Sage

- Ranger

- Tramp

- Warrior


Experience.

The experience system rewards players each time a creature is killed in the surrounding area. All players are rewarded, regardless of who killed the creature.

Players can also gain experience in the following ways

- Cutting down trees

- logging

- Exploitation of mineral deposits

- Tame the creatures.

- Collection of items.


Rewards for creatures vary by experience:

- BepinEx/config/AlmanacClasses/Experience/AlmanacExperienceMap.yml.


If a creature is not registered in this file, the experience gained depends on the biome in which the player is located.


Configuration.

The plugin is fully configured using the cfg file created in the BepinEx/config directory:

- RustyMods.AlmanacClasses.cfg


Server.

AlmanacExperienceMap.yml is synchronized through the server so that your administrator can configure it.


Road map

- Add custom animations


Command

- class_talents

- talents_write Command

- talents_test

Each command has a help function that details the available tools.


History of changes


0.2.0 Beta

0.2.1 - In the game settings, the air jump button is replaced with a space button and a jump button.

0.2.2 - Added rewards for the Almanac class experience.

0.2.3 - Improved spell keys.

0.2.4 - Fixed speed increase as a percentage of the shot speed or reloading time (crossbows are not affected) - Added setting to disable some visual effects.

0.2.5 - The collapse configurations now have a maximum value of 1000 and the gray scale icons are filled radially.

0.2.6 - Added API allowing other mods to add experience.

0.2.7 - Experience Orbs have been added to allow you to share experiences in multiplayer.

0.2.8 - Fixed shaders/materials.

0.2.9 - API functionality added

0.2.10 - Updated materials changer

0.2.11- Added Survivor and Battle Rage abilities (replacing Dual Weald and Monkey Wrench).

0.2.12- Master-chief fixed and materials for the altar adjusted

0.3.0 - Changed battle rage to melee ability and changed quick fire.

0.3.1 - Fixed not updating value of prestige attributes.

0.3.2 - The icon of the "Thunder" store has been updated.

0.3.3 - Ashland Release

0.3.4 - Spare parts manager updated

0.3.5 - Bug with user interface.

0.3.6 - Fixed an error, because of which the weight of the carry was not added to the force.

0.3.7 - Adjusted lightning spells and added an improved double hit animation.

0.3.8 - Repetition of spells in the book is fixed.

0.3.9 - Fixed a bug in the spell book.

0.4.0 - The prestige system has been redesigned and significant changes have been made in general.

0.4.1 - Fixed damage reduction for Dual Weald and Monkey Wrench.

0.4.2 - Speed animation and prestige limits for abilities are added.

0.4.3 - Status effects timers are made more visible and the setting to turn off effects at startup is added.

0.4.4 - Fixed improvements to the shaman, fixed bug loading abilities on servers, corrected user interface, added Berserk and Sailor as alternative abilities.

0.4. 5 - Fixed frequent bird song triggering, fixed some effects, fixed Battle Fury.

0.4.6 - Fixed synchronization with the server

0.4.7 - Fixed increase of capabilities when logging in/out.

0.4.8 - Fixed Forager ability, localized more text, adjusted some default settings, fixed Hunter ability.

0.4.9 - Group XP adjusted, more localized text, improved tooltips, increased font size in the spell book, the action time cannot be shorter than the duration, adjusted key for remote user interface opening

0.4.10- Added shamans' calls, fixed attempts of dead characters to apply abilities, abilities are not expensive if they are unavailable, added animation transition setting, fixed compatibility with CLLC - problems with exp display, Battle Rage endurance gain can be adjusted/upgraded

0.4.11 - UI fixed to show more text, summoners no longer attack player fragments, Master Chef fixed for compatibility, added more hints, fixed robber backstroke, shaman summoners must defeat bosses to unlock some, fixed effects trying to be applied to dead characters, added administrator commands that give experience, removed spell skill modifiers.

Similar Mods/Addons

Game Version *

all (Almanac Class System-2752-0-4-13-1718852572.zip)