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Renegade Vikings

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Mod version:1
Game version:all
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About This Mod

All biomes, except the last unfinished biome, include randomly generated NPC Vikings, enemies, bosses, wandering merchants, and neutrals (tame).


## Installation (manual).


- Extract the `RenegadeVikings.dll` file to the `BepInExPlugins` folder.


## Features.


- Adds 7 different layers of NPC in 7 biomes. All are randomly generated, aggressive, and unmanageable.

- 6 additional npc bosses from 6 different layers in 6 biomes. They are all randomly generated, displayed on a map when nearby, called by a global key, and use data about spawn trolls.

- One neutral npc in a meadow and six neutral npc are randomly generated when defeating a Viking renegade.

- Randomly generated itinerant merchants (customizable list of goods for sale). All the valuables looted from Viking renegades during the adventures can now be sold.

- Update the settings of traders in real time.

- Added random raid events for all Vikings renegades (triggered by global key).

- Custom data is spawned.

- Domesticated Vikings can eat without the need for manual feeding if there are food chests within reach.

- Added battle horn to call tame Viking.

- Use serverync to synchronize settings from server to client.

- It can be installed in the configuration file or in [Configuration Manager].

Similar Mods/Addons

Game Version *

all (RenegadeVikings-2491-1-2-9-1721064551.zip)