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Portal stations
About This Mod
Additional portal stations and personal teleportation devices.
# Description.
This mod was created for those who are disappointed with the way portals work in Valheim.
It adds portal stations and personal teleportation devices.
# Portal station.
Portal stations allow players to teleport from any station to all other stations.
However, they are more expensive to build than conventional portals, as they require 4 hardening cores, 20 stones, and 20 Glydwarf eyes.
# Personal teleportation devices.
A personal teleportation device is an item that allows you to quickly teleport from anywhere to the nearest portal station or return to the last place you control.
It can be fabricated in the forge (level 3 and above) using three Sirtling kernels, ten pieces of skin, and ten iron nails, and get two quality improvements.
Each teleport consumes "fuel" and increases wear (repaired in the forge).
Each increase in quality reduces fuel costs and increases the durability of the item, so it can be used more often until it breaks.
# Configuration settings.
Configuration settings can be changed in Valheim/BepInEx/config/com.undeadbits.valheimmods.portalstation.cfg:
ignoreTeleportationRestrictions.
Determines whether vanilla teleportation restrictions will be ignored by portal stations and personal teleportation devices.
Default value: false
FuelItemName.
Installs the fuel cell that will be used by the personal teleportation device.
Leave the value blank to turn off fuel consumption.
The default value is 'GreydwarfEye'.
The approximate values are: "Coin", "Crystal", "Resin".
List of subjects
PerFuelItem teleportation distance
Sets the teleportation distance for each fuel element.
Default value: 1000
Extra distance to teleport per update
Sets an additional teleport distance for each device update.
Default value: 1000
# Road map.
The current portal model is a symbol and new models are under development.
New models are currently under development. However, every effort will be made to maintain the current dimensions so that the building (if it is placed inside the building) is not destroyed.
Additional features and errors from the roadmap can be found here.
# Questions / Source Code
You can find issues, latest versions and source code on GitHub.
# Attributes.
- 'Lower Arm Leather Armor' (https://skfb.ly/6ZCzx)) author Thunder) Creative Commons Attribution license (http://creativecommons.org/licenses/by/4.0/).))).
- 'Ancient_Portal' (https://skfb.ly/6YMEr) by the artist imitate is licensed under the Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).))) license.
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