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Mod version:1
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About This Mod

Tired of dragging a raft over rocks to map a coastline visible from the horizon? Make your exploration on the boat beautiful again by zooming in on the mini-map while you're swimming with customizable multipliers based on the ship.

Tired of dragging a raft over rocks to map a coastline visible from the horizon? Make your exploration on the boat beautiful again by zooming in on the mini-map as you navigate with customizable multipliers based on ships.


Configuration File


The first time you run it, the configuration file BepInEx/config/SKK.SailingMapReveal.cfg is created. The default configuration involves using a standard ship-type multiplier for the search/discovery radius in the base game.




## Toggle this solution.

## Configuration type: boolean.

# Default value: true

Plugin enabled = true.


## Toggle debug logging.

## Configuration type: boolean.

# Default value: false

Debug Output = false


# Terminal command to reload the configuration (PluginEnabled cannot be changed).

# Configuration type: string.

# Default: false SKKSailingMapReveal

Terminal command = SKKSailingMapReveal.


# Use PluginExploreRadius as the base value.

# Configuration type: Bool.

# Default value: false

UsePluginExploreRadius = false Use PluginExploreRadius.


## The default value for the base game m_exploreRadius is 50.

## single configuration type.

## Default value: 75

Attachment search radius = 75.


## Raft search radius multiplier.

## Configuration type: Single.

# Default value: 1.5

Raft multiplier = 1.5.


## Curve search radius multiplier.

## Configuration type: single Single.

# Default value: 2

Thread multiplier = 2


## A multiplier of the Viking ship's search radius.

## Configuration Type: Single

# Default value: 3

Viking ship search radius multiplier = 3


## Unknown ship (added mod ?) Multiplier of search radius.

# Configuration type: Single.

# Default value: 2

Unknown ship multiplier = 2




Action.


The standard exploration/exposure radius in the base game (typically 50 units) can be overridden by [ UsePluginExploreRadius = true ], which sets the PluginExploreRadius. This affects all hiking, horseback riding and boating. By comparison, the radius of a normal mini-map without scaling is ~180 units.


Increasing a ship affects the selected base radius, but affects only the player in control of the ship. Stewards and passengers are not affected by the multiplier, as they respect the power of the captain.


The UnknownShipMultiplier multiplier is used when the player is attached to a ship whose collective name does not include "raft", "karwe", or "viking".


Configuration values are not checked.


Configurations can be reloaded in the game using TerminalCommand. If the player is tethered to the ship's controls during the reboot, the changes must be released and reconnected for the changes to take effect.



Multi-user server.


This is a client mode that works with both master servers and player members.


It does not run on the dedicated valheim_server.exe server because it uses player events.



Compatibility.


Update 0.214.2 for "Misty Lands".

Updated 0.217.14 to disable [ TerminalCommand ] ('Terminal._input' field not found).

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Game Version *

all (SKKSailingMapReveal_003-1552-003-1695110767.zip)