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Disable boss health regeneration

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Mod version:1
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Were you disappointed with bosses playing health faster than a single player could pump an arrow-needle while boosting stamina, or when did you come out to fix your stuff? When the task becomes routine, reduce or disable the selected boss's health recovery: no, some, all

Were you disappointed with bosses playing health faster than a single player could pump an arrow-needle while boosting stamina, or when you went outside to fix your things? When the task becomes routine, reduce or disable the selected boss's health recovery: no, some, all 

Configuration


The configuration file is BepİnEx/config/CCT.Rotten bosses regeneration.Cfg is created the first time you run it. The default setting is enabled, but it doesn't do anything to the game until I set the value in the configuration file to Change to individual bosses.



# Enable/disable this solution.

# Setup Type: Boolean

# Default value: true

Plugin=Correct


## Enable/disable debug logs.

# Setup Type: Boolean

# Default value: false

DebugOutput=incorrect


## Terminal command to reset the configuration (PluginEnabled cannot be changed).

# Setup Type: String

#Default value: SKKDisableBossRegeneration

TerminalDumpCommand=skkdisableboss Rebuild


## Maximum number of active players to suppress health recovery

# Customization Type: Int32

# Default value: 1

Maximum number of players = 1


## Multiply the base game by these base 10 values (0 will be disabled, 0.5 will be 50% of the game)

# Setting Type: Single

# Default value: 0

Multiplier = 0


##Actor, a health game.

# Setup Type: Boolean

# Default value: false

Please change it.


## Health recovery for older people.

# Setup Type: Boolean

# Default value: false

ModifyElder=incorrect


## Restoring healthy bone mass.

# Setup Type: Boolean

# Default value: false

ModifyBonemass=incorrect


##redirect Moder Health.

# Setup Type: Boolean

# Default value: false

ModifyModer=incorrect


##Redirecting Iaglute Health.

# Setup Type: Boolean

# Default value: false

Please change it.

Operation


It was designed to avoid the disappointment of the boss's later solo performers. If the boss' health has changed, the boss' health will start playing as normal when other players join the game/server and exceed the NumberOfPlayersMax setting. The boss's recovery changes again as they leave. Simple!


RegenerationMultiplier only applies to bosses that are set to Modify=true. Value must be greater than or equal to 0:


Disable playback.

0.5 - 50% is normal reproduction

1 normal playback (why worry about using this mode?) 

1.5 150% normal reproduction, etc.


Since TerminalDumpCommand reloads the configuration file, you can edit the configuration and update it in the game (but you can't change pluginenabled).



Multi-User Server


This is a client-side mode that is active only in the instance of the Host Player/Server. You cannot install it on a dedicated server instance.



Known Issues


None (yet)



Compatibility


Updated to 0.214.2 for Mistlands 

Updated at 0.217.14 to disable [TerminalCommand] (Terminal('_Input' not found)



Support


1. Verify that the solution is working in the game using (a) the presence of the configuration file and (b) Terminaldumpcommand (aka console) in the terminal. If no configuration file has been created, the mode will not work for reasons that depend on the game configuration.

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Game Version *

all (SKKDisableBossRegeneration_003-1539-003-1695111017.zip)