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Mod "Torch"
About This Mod
You can adjust the color, range, intensity, spray intensity, shadow intensity, and color temperature of the light emitted by torches, standing torches, wall torches, fire pits, and light circle.
This mode allows you to adjust the light emitted by torches, standing torches, wall torches (candelabra) and fire pits.
To use this mod, add the .dll file to the BepInEx/plugins folder, install it, and run the game once. Exit and edit BepInEx/config/aedenthorn.TorchMod.cfg. Editable variables are native properties of Unity3D light, see Unity3D Light API for more information on their purpose.
You can set the configuration values in the game using Config Manager.
The following is a list of properties that you can edit in this mode:
Color: color of light (default off for torches, standing torches and candlesticks).
Distance: distance between lights (floating).
Intensity: intensity of light multiplied by color of light (float 0-8).
BounceIntensity: A multiplier that describes the intensity of the reflected light (float 0+).
ShadowStrength: the force of the shadow of light (float).
UseColourTemperature: Set to true if the color temperature is used.
ColourTemperature: the color temperature of the light. (float).
There is a separate set of characteristics for each type of light source. For fireplaces there are two sets of characteristics: low and high.
This mode affects only the flame light, not the flame texture itself. To change the flame texture, use custom textures:
Example: objecttexture_Torch_leaf_low_MainTex.png
Technical.
The easiest way to install this mod is to use Vortex, Nexus Mods's mod manager. It manages all dependencies.
To install it manually, place the .dll file in the BepInEx/plugins folder; requires BepInEx.
Codehttps://github.com/aedenthorn/ValheimMods.
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