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Best Networking
About This Mod
Improve multiplayer performance!
Compatible with Valheim 0.217.28!
Compatible with Valheim 0.217.28 and later!
This mode greatly improves multiplayer performance. If you find that this mod works the way it is stated, please recommend it!
Most people will be fine with the default settings.
Settings (simple).
* If the lags are constant, do not change anything. No problem. Enjoy!
* If NPCs are skipped, reduce the refresh rate for all to 75% and increase the queue size to 48 KB.
* If a player misses, reduce the queue size to 32 KB. If it is already 32 KB, reduce the refresh rate.
* If your server has high bandwidth, try increasing the queue size to 80 KB.
Settings (detailed).
* Increase queue size: send more data, but reduce the priority of "important" objects that can overload the player's Internet.
* Decrease the refresh rate: If the Internet is congested, add some delay, rather than eliminate too much delay.
* Queue size->32 KB / update rate->100%: up to 256 KB/s per player; [default].
* Queue size->80 KB / update rate->100%: maximum 640 KB/s per player.
* Queue size->32 KB / Refresh rate->50%: maximum 128 KB/s per player.
Useful information about Valheim.
* Always exit the in-game menu when quitting. That's the problem with the vanilla Walheim.
* The first player to arrive in the zone is responsible for the delay in it. Ideally, at least until Better Networking 3.0 is available, the first person to have the best Internet connection, or the first person to go through the portal, should be the person who has the best Internet connection.
* Multiplayer performance in Valheim seems to be better if you turn off cross-play.
Notes.
* Compression works only between computers with improved network connectivity.
* Not compatible with other network modes.
* Private servers will not apply changes until restarting.
* Delay in world records will not be corrected.
Features.
* Enable cross-play: Increases compression speed (55 times) and compression ratio.
* Cross game disabled: added network compression.
* New connection buffer (also known as "ZDO buffer", prevents data loss).
* Change the size of the transmit queue.
* Change the speed at which updates are sent.
* Change the minimum/maximum Steamworks data rate (i.e. disable crossplay).
* Dedicated servers: * Ability to turn on/off cross-play over the network.
* Linux compatibility.
* Compatible with non-fashion players.
Improved network connectivity.
* Feedback!
* Check my code!
* Report bugs!
* Recommend me on Nexus Mods!
* Support me on ThunderStore!
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