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Culinary skill
About This Mod
Added new cooking skills that enhance cooking as the level increases). Health, endurance, and time spent cooking increase with increasing levels, as do the time and amount of fermenter drops. Levels are added when cooking at the Cooking Station, the Kotla and the Fermenter.
They're no longer connected to the Cooking Station and the House.
This should have been expected, as in this patch the way food is processed has changed.
We'll try to find time to do that, but we can't promise anything. If someone wants to share clues, please email github below.
Cooking skills will increase no matter which side you cook from:
Cooking station
Kazan
Fermenter
Buffs provided.
Health Buff depending on cooking level (initial value 0.5%/level)
Increased durability depending on the level of preparation. (Default: 0.5%/level)
Buff time based on skill level (Default: %1 p/level).
Reduction of fermentation time depending on the level of preparation. (Default: 0.66%/level)
An increase in the fermentation time according to the preparation level. (Initial value of +1 at levels 50, 75, and 100)
The operating time of the brewing station is reduced depending on the cooking level. (Default: 0.5%/level)
At certain levels (default lvl 75), the cooking station will no longer set food on fire.
How to earn xp.
The initial value of the Cooking Station is 1 xp.
When you add an item to a station, you get 1/4 xp of the station.
If you successfully prepare the item, you will get 3/4 kp station.
If coal is formed, xp is not charged.
The boiler gives 2 xp by default.
Adding items to the fermenter gives 3 xp.
The fermenter takes time to ferment, so removing fermented objects yields 3 kp.
The xp quantity can be set in the settings.
Rebate Examples
Level 0 | Level 20 | Level 100
Food Health 20|22|30
Food endurance 30 | 33 | 45
Duration of meal 300 | 360 | 600
Fermentation time 2400 | 2084 | 815
Fall of fermenter 6 | 6 | 9
Cooking time (rock) 60 | 54 | 30
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