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"Slothborne - Nocturne" mod

7
Mod version:1.6
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Take the gloom. Dominate at night. Create an indestructible settlement. A new vampire mod in something similar to Rim of Madness - Vampires.


Rock of Immortality arrives at RimWorld

Turn the settlers into nocturnal creatures with deep vampire mechanics. Establish orders of immortal predators, keep symbiotic communities or establish herds of blood puppets to satisfy your dark thirst.Appeal

There is no need for food and rest - only blood supports them

They live forever until the brain is destroyed - ordinary damage means nothing

Unchanging heredity - as if frozen in the era

Injuries sustained before conversion become permanent - rock preserves them

Structure of Blood and Offspring

Offspring determine possibilities - the lower the offspring, the more powerful the vampire

The power of Blood increases over time - it grows over the years

Intelligent nutrition - vampires with high blood power become more demanding

Voluntary numb sleep - decreased blood strength due to prolonged sleep

Rhythm of day and night

Daytime hibernation - unconscious in daylight (depends on the location of the light)

Anxiety at dawn - mental breakdown forcing to seek refuge

Sun damage - direct rays of the sun burn

Awakening by force - awakening by day at the cost of great work

Similar Mods/Addons

Game Version *

all (Slothborne - Nocturne.zip)