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"Slothborne - Nocturne" mod
About This Mod
Take the gloom. Dominate at night. Create an indestructible settlement. A new vampire mod in something similar to Rim of Madness - Vampires.
Rock of Immortality arrives at RimWorld
Turn the settlers into nocturnal creatures with deep vampire mechanics. Establish orders of immortal predators, keep symbiotic communities or establish herds of blood puppets to satisfy your dark thirst.Appeal
There is no need for food and rest - only blood supports them
They live forever until the brain is destroyed - ordinary damage means nothing
Unchanging heredity - as if frozen in the era
Injuries sustained before conversion become permanent - rock preserves them
Structure of Blood and Offspring
Offspring determine possibilities - the lower the offspring, the more powerful the vampire
The power of Blood increases over time - it grows over the years
Intelligent nutrition - vampires with high blood power become more demanding
Voluntary numb sleep - decreased blood strength due to prolonged sleep
Rhythm of day and night
Daytime hibernation - unconscious in daylight (depends on the location of the light)
Anxiety at dawn - mental breakdown forcing to seek refuge
Sun damage - direct rays of the sun burn
Awakening by force - awakening by day at the cost of great work
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