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"Slave Rebellions Improved" mod

3
Mod version:1.3 - 1.6
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Slave Rebellions Improved is a completely reworked version of slave revolts enriched with new AI and making slave revolts more predictable, preserving the element of randomness.


List of changes:


The new option allows you to disable slaves from rebellion, if their suppression is above 60% (set in the fashion menu).

The size of the uprising is now determined by the number of rebels, and can develop into a large-scale revolt, involving even suppressed (up to 80% of the slave suppression).

The type of insurrection (riot or escape) now depends on the availability of weapons for the rebels. Why would a slave fight if he doesn't have the means to do so?

Escape slave now really means escape. New AI behavior has been implemented, forcing fleeing slaves to flee rather than fighting or destroying property. They're trying to survive.

Improved alerts:

a) Notification of disconnected subordinates now displays the names of all disconnected.

b) Information about the uprising now points to all slaves likely planning a riot.

Thus, slave owners who practice violence can prevent rebellions by beating slaves before they begin to revolt.

For the mod to work you need: DLC Ideology and Harmony.


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Game Version *

all (3259932217_slave_rebellions_improved_continued.zip)