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Offspring inherit xenogenes

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Mod version:V1.0
Game version:1.4
The mod has been successfully tested for the absence of viruses
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About This Mod

In vanilla, endogenous genes ("natural genes") can be inherited by offspring, while exogenous genes ("artificial genes") cannot be inherited. This mode modifies the xenogen that will be inherited by its descendants, according to the same logic as vanilla - a 50% chance if one parent has xenogen, and a 100% chance if both parents have xenogen.


In addition, this mode changes the probability that the architect will inherit their genes. October. In vanilla, you can't inherit the architect's genes. The probability of inheriting an architect gene is additionally calculated for each parent by the following formula: 0.5 * (1.0 / (gene complexity + 1.0)). This means that a parent with a non-aging complexity gene is 3% more likely to inherit it it, and both parents are 12.5% more likely to inherit it it, if present、


In addition, all of these values can be configured. So, if you want to send xenogen, but you don't have the features, or want to guarantee or disable the architect's legacy or other settings, check the mode settings.


This mode has not changed: when a pawn is generated, the maximum metabolism is assigned according to the following logic: probability 1 is 70%, probability 2 - 20%, and probability 3 - 10%. A pawn with metabolism 1 cannot inherit a gene that gives it a common metabolism beyond December {-1,1} If some of your xenogens are not inherited from time to time, this is due to this mechanism. My other mode removes this system: sequential genetic inheritance.


You can add and remove it from an existing record. Genes are determined by play at conception, so adding this mode during a current pregnancy will not change a baby's genes.

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Game Version *

1.4 (2879792769.zip)