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[FSF] Better Ancient Complex Loot mod

47
Mod version:1.3 - 1.5
Game version:1.3
The mod has been successfully tested for the absence of viruses
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About This Mod

The new mission to raid the ancient complex is interesting and exciting. Avoid traps, kill beetles and mechanoids, fight raiders, and extract loot from catacombs. If you've been in raids before, you're probably lucky and you're thrilled, right? Sorry, below is a vanilla mining table.


This mod updates the loot table, increases rewards, adds new items and spawns extracted from the quest loot table. The quest table has everything worth looking for, including bionics, technological prints, archeological artifacts, etc. I looked through the loot table and carefully adjusted the numbers to make it balanced enough.


There are three types of containers in the game: standard crates, improved crates with increased amounts and higher odds of getting a better loot, and security crates. The first two give you everything you need, but the odds of getting Techprints, Quest Mining, and Empire Mining are slim. Security boxes are rare, so all cheap multi-purpose items are removed, leaving only the good Techprints, Quest Mining, and Empire Mining. If you open the safety box, you will be able to find rare and valuable items.


Standard Lut


Dry products

Medicines (herbal to conventional)

Luciferium

Silver

Improved components (rare)

Medicines of the Brilliant World (extremely rare)

Technical fingerprints (very rare)

Lute mode.


Miscellaneous (solder, industrial components)

Drugs (drugs, penicillin)

Expensive medicines (luciferium, juice Go, neutroamine)

Silver

Gold

Synchronous Stream

Givervolna

Advanced Components

Technical printing

Quest mining

Imperial prey

Neuroformer (Copyright)

DLC Ideology is required to use this mode.

Similar Mods/Addons

Game Version *

1.3 (_FSF__Better_Ancient_Complex_Loot.zip)