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"Expanded Materials - Metals" mod
About This Mod
Don't you find it strange that everything is made of pure steel? Fashion writer conceived to bring new materials to the game so that players would have to overcome difficulties and experience difficulties while developing their civilization.
The main task of this fashion is to bring a little realism to the game, while maintaining the attractiveness of the gameplay. Future additions to this fashion will introduce new interesting mechanics that will be a reward for patience and hard work, providing tangible benefits.
This mod introduces new metals and rebalances vanilla game recipes, so you have to find or produce the different materials needed to create a variety of items. This mod will also serve as the foundation for future material-related mods that add depth (and even more complexity to xD), so if you want to complicate RimWorld, these mods are sure to interest you.
Expanded Materials - Metals removes the natural formation of steel and plaster, but both of these metals can now be processed in a new smelting plant. This requires first studying the appropriate technology, after which you can combine the ingredients and their alloys.
In addition, Expanded Materials - Metals also adds two new types of concrete to save resources in the construction of walls or large-scale structures.
For the operation of the mode is required: Harmony
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