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Reach Mod (1.8.9) - Hit From So Far

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Mod version:1
Game version:1.8.9
The mod has been successfully tested for the absence of viruses
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About This Mod

In a multiplayer game, the default range on the client side is 3 blocks and the server side range is 6 blocks, so if you hit 3 blocks or less on the client side, depending on the ping, you will move 2-4 ticks back, depending on the ping, which is 100 to 200 ms. This means that the client will move back 2-4 ticks. During these four ticks, the two blocks register as a hit, i.e. 3.2 blocks on the server side. This makes it very difficult to create an anti-hit that quickly bans players with less than 3.5 rms and does not ban players with higher ping, such as 250ms. The Reach (1.8.9) mode changes this distance.

description_0 Reach Mod (1.8.9) - Hit From So Far
description_1 Reach Mod (1.8.9) - Hit From So Far
description_2 Reach Mod (1.8.9) - Hit From So Far

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/reach [min] [max].

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Game Version *

1.8.9 (251825aca4c9aacfc4e4bc8891574685.jar)