Are you ready to dive into the world of Adonijah? If you don't know what it is yet, check out Songs of War! It's a movie set in Minecraft.
The world of Adonia is a vast land inhabited by many races, strange creatures and creepy monsters, and the Songs of War mod brings all the elements of this world to the smartphone game. This build contains 15 weapons, 20 songs, a boss, music and many creatures.
Start of the game
First you find yourself in a rock.< /p>
To get out, you need to choose a race.
By switching items, you will receive race information, which you can then use to choose your race.
You will then teleport back to the spawn point.
If a non-race is selected, the player must go through the portal.
Races
Ardoni
Only they can use songs
Boxes with songs are sold by NPCs of the maximum level. They can only be opened with a netherite or diamond pickaxe
If you stand in the center of the shrine, he will start looking for a song within a radius of 6 blocks horizontally and one block vertically
If the song is found in the right direction, it will be activated and appear in the inventory
Use the song on the shrine in the middle to turn it off
Activated songs will become blocks again when the player dies
Song Power
Using a song will require Song Power , similar to mana
If you do not have enough power for a song, it will not be played
Maximum song power is 60 units
The player restores 1 song power every second
In creative mode, mana does not run out
In survival mode, there will be a bar with song power
Songs mobileium
Speed 3 and slow fall for 7 seconds. Cost: 15 units
Teleports 10 blocks forward. Cost: 15 units
Creates platforms to which the player teleports. When you select another item, the platforms will disappear. Cost: 20 units
Allows you to fly at increased speed for 7 seconds. When you select another item, the platforms will disappear. Cost: 50 units
Increases jump 15 by 2 seconds. Cost: 15 units
figure>
Songs supporium
Activation of spikes in a radius of 15 blocks under each mob with knockback and damage. Cost: 15 units
Use an item with a sneak button to the workbench to make crafting armor cheaper. You cannot craft anything else. Hit the workbench to return it to its normal state. Cost: free, but requires a minimum of 10 units to use
Allows you to capture any creature within a radius of 5 blocks from the player for 5 seconds. Cost: 25 units
Invisibility and night vision for 10 seconds. Cost: 15 units
Speed 2 for 5 seconds. The player begins to glow. Cost: 20 units
figure>
Songs of Aggression
Shoots a slow ball of energy with 50 damage and a large explosion. Cost: 20 units
Shoots a ball similar to TNT. Cost: 20 units
Creates a beam 10 blocks long, dealing 5 damage every second for five seconds. Cost: 20 units
Shoots a fragment. You can shoot 3 more fragments within five seconds. Each deals 7 damage. Cost: 15 units
Knocks back enemies with a shock wave within a 5 block radius. Deals 8 damage. Cost: 20 units
figure>
Songs of Protizium
Creates a cube of energy around the player for 5 seconds. Disappears when receiving 15 units of damage. Cost: 20 units
Regenerates 6 health. Cost: 25 units
Paralyzes the player for 5 seconds. In this case, the player does not receive damage, and the attacker will receive a slowdown and weakness for 2 seconds. Cost: 20 units
Creates a barrier 6 by 5 blocks in front of the player, lasting 5 seconds. Cost: 15 units
Absorbs 50% of damage for 5 seconds. Cost: 20 units
figure>
Staves
Crafted at a weapons workbench
Improve songs
Damage: 4 units li>
Aggressive Staff: When using a song, the player will gain 1 Strength for 3 seconds
Defensive Staff: When using a Song, the player will gain 1 Resistance for 3 seconds
Speed Staff: When using song, the player will gain speed 1 for 5 seconds
figcaption>
Master Staves
Deals 5 damage (Voltar deals 7)
Changes the Ardoni clan
Voltar: When using the song, the player will receive 2 power for 8 seconds and 3 damage. Transforms Ardoni into Voltaris (red)
Nestor: When using the song, the player will gain power 1 for 8 seconds. Transforms Ardoni into Nestoris (yellow)
Sendar: When using the song, the player will gain speed 1 for 8 seconds. Transforms Ardoni into Sendaris (blue)
Kaltar: When using the song, the player will gain resistance 1 for 8 seconds. Transforms Ardoni into Kaltharis (green)
Mendor: When using the song, the player will heal 4 health. Transforms Ardoni into Mendaris (pink)
Magnorite
Immunity to fire and lava
The player will take damage in water and will drown
You cannot ride a horse
You cannot wear a helmet, but the player always has 4 armor
You can drink lava flasks for healing (crafted from three flasks and a bucket of lava) li>
The player is not treated, but does not starve
Felina
Permanent night vision, speed and increased jump
Gets nauseated in water
Human
Normal player
You can use potions
The player will turn into an Ender Knight after destroying the Dragon (you need to pick up the egg)
You can install the egg in the normal world and hatch it
li>The closer the dragon is to hatching, the brighter the egg will be
You can wear obsidan armor, which you can buy from the Ender Knight Trader
Basics of interacting with a dragon
< ul>
Feed the dragon Chorus Fruit after hatching to tame it
The mob will grow over time, but you can speed up the process with Chorus Fruit
Health: 30 units
Avoids monsters as a child
After growing up, has 60 health and 7 damage
Horus Fruit heals for 5 units
Avoid End portals
Flying on a dragon
You can fly on an adult dragon
You can switch two modes: attack and control
In attack mode, the dragon flies itself and attacks enemies, and in control mode obeys the user
Nezaran
The player spawns in the Nether
The undead do not attack the player (except for piglins, endermen and iron golems)
< /figure>
NPC
Ender Knight Trader
Spawns after the death of the dragon at the portal
Sells obsidian armor
Armor gives 24 units of defense
Armor is used only for Ender knights
Also sells Ender and dragon swords eggs
< /li>
Nether Trader
Spawns when the player first appears in the Nether
Sells a Nether sword for one Dragon head
ul>
Magnorites
Attack monsters
If you give a gold block, they will fight for the user
Neutral and attack in a group when provoked li>
Avoid water
Lava heals mobs
50% knockback resistance
Sometimes spawn with tools
Sell weapons, food and tools
Health: 30 units
Can pick up most items
Go home in the morning and heal
Villages p>
Generates every 512 blocks in the extreme hills biome
Generates 4 houses
Each house has a Magnorite
Felina Merchants
Passive
Avoid monsters
Spawn in temples, outposts or mines
Walk home in the morning
< li>You can buy map parts
Houses
With a 25% chance, every 160 blocks in the jungle are generated
3 rooms for mobs li>
2 options: towers and tree houses
A feline lives in each room
Felin's Defenders
Attack anyone who attacks felins
Neutral
Spawns with an iron sword or ax
Spawns only in the felin's house
Attacks monsters
Ardoni
With a 20 percent chance they will spawn with the ability to use one of the songs
The rest of the time they will spawn with weapons
Neutral, if they can use songs, and passive ones, if they don’t know how
Attack monsters
Can pick up weapons and even improve them
Sell plants and fish
They sell boxes with songs
They go home at night
Villages on the plains
Generated every 512 blocks in the plains biome
Generates 4 houses
Each house has an Ardoni
Temple
Generated in the middle of villages on the plains
Nezarans
Hostile
Attack piglins
Spawn wherever skeletons appear
Can pick up equipment
Drop gold, iron and coal
Health: 40 units
Damage: 4 units without weapons
Spawn with an iron sword, axe, stone sword or golden sword
Jaggatans
Attacks everything, priority on players
Health: 450 units
Healed outside of a fight
Drop: Jagannath horn and 100 experience
Two melee and ranged attacks each
Melee - damage 9 units
Scream - knockback in a radius of 8 blocks and damage 12 units
Fireball - three balls at once with damage 8 units and explosion
Gore - 18 damage. Can block and stun an enemy for 2 seconds
Creates a structure
The structure does not appear in rivers or other biomes where bosses cannot spawn
Juggatan structure< /p>
Weapons
Reloading applies to all weapons in the inventory
All weapons except the Reaper's scythe can be enchanted
< li>Nimble Sword: +5 damage, grants jump boost 2 for 2 seconds whenever the player hits. Can be carried in the off hand for an extra 2 damage
Hand Blade: +6 damage. Can be carried in the off-hand for an additional 2 damage
Corrupted Greataxe: +7 damage. Grants wither 2 for 4 seconds on any hit
Corrupted Halberd: +6 damage. Grants wither 1 for 2 seconds on any hit
Brave Spear: +6 damage. Can be used to increase strength and speed for 5 seconds. Cooldown - 20 seconds
Brave Staff: +7 damage. Can be used to increase Strength and Speed 2 for 5 seconds. Cooldown - 20 seconds
Large defensive sword: +7 damage. Holding it gives you resistance 2 and slow 3
Defensive Halberd: +6 damage. Holding it gives you resistance 1 and slow 2
End Blade: +9 damage. You can shoot pearls. Cooldown - 15 seconds
Sword of Hope: +6 damage. Regeneration 2 for 4 seconds. Reload time - 20 seconds. Cannot be crafted - only bought from the Knight of the End
Sword of the Underworld: +9 damage. Shoots a fireball for 10 damage. Reload time - 20 seconds. Cannot be crafted - only bought from a knight of the Underworld
Cleansing sword: +8 damage. Restores 1 health unit on hit
Reaper's Scythe: +6 damage. Can be thrown like a trident. Passes through enemies
Soul Seeker: +10 damage. The player gains Weakness 1 when held, and Speed 2 when hit for 5 seconds
Thief's Knife: +4 damage. Deadly poison 1 for 2 seconds on hit. Can be carried in the off-hand for an additional 2 damage
Vengeful Broadsword: +7 damage. Damage increases as you lose health (75-50%: extra 2 damage, 50-25%: extra 4 damage, below 25%: extra 7 damage)
Weakening Sword: +6 damage damage. Inflicts Weakness 1 for 5 seconds on hit
All recipes are available in the tool crafting table
Armor
Armor is similar to iron, does not break or can be enchanted
Each type can be crafted from a piece of iron armor and another ingredient. Can be crafted without a workbench. Recipes will be available in the corresponding menu
Armor types:
Concord (made from sticks)
Crown of Spades (made from stone bricks)< /li>
Cydonia (made from sand)
Ezeria (made from lapis lazuli)
Felden (made from cocoa beans)
Hydrafel (made from made from seaweed)
Carten (made from magma blocks)
Northern Wind (made from snowballs)
Crowns
Ender crowns and Nether
The player receives a crown when activating the sword of the End or the Nether
Decoration only
Alchemical table
Allows you to create fire bolts from quartz and ender pearls
Allows you to create iron elements from gold elements and quartz
Altar of Song
< li>Gives 20-30 experience and unlocks the song
figcaption>
Tool Workbench
Used to craft weapons from this add-on
Distorted Beacons
Crafted like regular beacons, but without a Nether Star
To activate, you will need a lighthouse core
From one Nether star you can create one lighthouse core
Looks like a regular beacon
When interacting with the player, it will send you into a rift