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Mod ExtraChampions (1.18.2) - adds new affixes
About This Mod
Mod ExtraChampions (1.18.2) is an extension of Champions Mod's fashion and adds a number of affixes to the game. Mod Champions Mod expands the game by introducing powerful rare mobs with improved statistics, additional abilities, and an additional loot. These champions can replace the hostile mobs appearing in the game at any time.ExtraChampions Mod extends the game with additional affixes, as do add-ons to Champions Mod. Levels remained the same, but the variety of tests increased. If you encounter a monster with the Assassin affix, it will sneak up behind you and attack. When confronted with a monster with the Leader affix, all nearby monsters will gain an additional resistance effect. If you encounter a monster with the affix "Fire Eater," keep in mind that it will self-heal when hit by fire. Overall, the variety of monsters you encounter in this game has increased and become more diverse.
Features.
ExtraChampions is a mod that adds new affixes to Champions's mod.
Jinx: Gives an attacker a random level of bad luck when attacking.
Acupuncture: Reduces damage from champion attacks and ignores protective enchantments.
Scatter: Removes random effects from the target on attack.
Reality: Reduces damage from magic and increases other damage.
Hurricane: Randomly teleports the killer to medium range, causing nausea after the murder.
Fire Eater: Regains 10 Health per second when engulfed in flames.
Assassin: When healthy, teleport to your opponent's back when you take damage.
Necromancer: Gives strength, speed, and haste to the nearest undead.
Leader: resists hostile mobs nearby.
Shadow: Invisible in the dark.
Sticky: When attacking, has a chance to take away the attacking weapon. (Disabled by default).
Disarm: When attacking, there is a chance to remove one random part of the armor. (Disabled by default)
Rage: Attack damage is increased significantly with low Health.
Thief: When attacking, remove one of the random objects from the target. (Disabled by default)
Shinjin: Reduces damage below 28 points and increases damage above this value.
















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