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Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

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About This Mod

Mo'CreaturesMod adds more than 60 new animal and monster mobs to Minecraft, some of which can be tamed and saddled.

Each mob from the Mo Creatures collection has stunning textured skins, realistic movements and behavior. These creatures are not just a compliment to the environment. Some can be tamed, some can be ridden, some will attack you, throw objects, etc.

Fashion even has its own spawn menu, which allows you to adjust the frequency of mobs. This means that if you don't like sharks because they're too aggressive, just change the settings and they won't show up again.

description_0 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

Ents are peaceful creatures immune to all weapons except axes. They attract nearby small creatures and produce small plants.

Mole

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Moles are very skittish and hide underground from larger creatures.

Mini GolemsShow spoiler

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Mini-golems are mobs that appear at night and throw stones at the player.

Silver skeletons

Show spoiler

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Silver skeletons are aggressive mobs that appear at night and in dark places. They can run to meet the player and overtake him. They throw bones or silver swords. Silver swords are very effective against werewolves.

Raccoons

Show spoiler

description_4 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

Raccoons attack in response if provoked. They can be tamed by giving them any edible item.

Small and medium sized fish

Show spoiler

A large variety of small and medium-sized fish that can be caught with a net and caught with a fishing rod.

Here is how a fishing net is made:

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Crabs

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They spawn on the beaches near the water. They can be tamed with fishing nets

Viverny

description_7 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

Wyverns are poisonous drakes and can be found in the wyvern lair.

Wyvern eggs can be obtained by killing wyvern (but only in the lair of wyvern). The probability that the viverna will shed an egg is 10%.

The egg can be raised in the Supermundane world by placing it next to the torch, and when the wyvern grows, it can be mounted and armed.

description_8 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

The wyvern lair can only be reached with the help of the Wyvern Portal Staff. The Staff can only be used four times before it is destroyed. There is an alternative recipe in which a unicorn is replaced by a bubble of light.

The Staff can be activated in any dimension, and it teleports the player to the center of the Wyvern Den dimension.

To get back, the staff needs to be activated in the quartz portal of the wyvern lair.

description_9 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

Elephants and Mammoths

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Elephants appear in deserts, jungles, plains, and forests. Mammoths appear in cold biomes.

Elephants are dropping their skin

The elephant cub can be tamed by giving it 10 pieces of sugar or 5 gingerbread.

Tame elephants are treated with baked potatoes, bread, or hay stacks

Tame adult elephants can be fitted with a harness to make them suitable for riding and to attach additional items:

description_11 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

If a player sneaks up on an elephant, he will sit down for a short time, after which he can be removed.

To remove an elephant, the rider must first make it sit down, and then it can be removed.

Indian elephants can be given a special luxury clothing:

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In addition to clothing, the Elephant can be given a beautiful throne.

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Two chests can be placed on each elephant to allow it to transport inventory

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The key is used to open inventory.

Mammoths can also carry two additional ordinary chests.

Three types of tusk reinforcement can be produced: wood, iron and diamond.

They can be given to tame adult elephants and mammoths, and removed with a pickaxe.

If they are worn with reinforcements and are driven by the player, they will break blocks.

(However, in multiplayer, this feature is disabled by default to prevent slate.)

Mammoths are more effective at breaking blocks than elephants.

Wood tusks:

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Iron Tusks:

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Diamond Tusks:

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Songhua's mammoth can be fitted with a platform that allows him to transport the second player.

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In order to get a passenger, the rider first forces the mammoth to sit down, then the second player "sneaks", being next to the mammoth.

The second player can land the mammoth by pressing the sneak key.

Dragons of Komodo

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Komodo dragons appear on swamps and plains. They attack small animals or players.

Komodo dragons poison their prey.

They shed reptile skin, and large Komodo dragons have a 25 percent chance of shedding eggs.

The egg can be raised by placing it next to the torch, and the baby Komodo dragon will be tamed.

A tame Komodo dragon can be cured by giving it a raw rat or a raw turkey.

A tame adult Komodo dragon can be fitted with a saddle so that it can ride.

Golems

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Golems appear at night and initially consist of only three blocks: a head, a core, and a cube of valuable ore. When the golem is near the player, it activates and forms its body.

Golems have a powerful melee attack, and they also have a ranged attack in which the golem throws one of the blocks from their hands.

When the golem is attacked, there is a chance to destroy one of its blocks. The chance to destroy a block depends on the difficulty level. If the chest is opened and the Golem's core is exposed, it will take damage.

As the golem takes damage, it becomes more dangerous. The degree of danger of the golem can be judged by the color of its power aura. Blue is the color of the golem, which does not attack. Yellow for the golem launching the attack, orange for the golem taking significant damage. Red is the golem that's about to explode.

The golem will constantly try to purchase spare units. Each time a block is extracted, the golem receives a cure (the amount of cure also depends on the difficulty level).

When the aura of the golem's power turns red, it is worth seeking cover, as there is not much time left before the golem explodes.

When the golem dies, it drops all the blocks that were part of its body (including the valuable ore cube).

Snails

Show spoiler

Picture waiting... They are slow and hide in their shells, except when they do not have a shell. In this case, they are just slow. Snails drop mucus balls.

Insects

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Including butterflies, flies, bees, fireflies, dragonflies and crickets. To create an atmosphere

Turkeys

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Turkeys... after the murder, they drop a raw turkey that can be cooked. Quite a simple thing.

Horses

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Horses are the first managed animal in Minecraft. The horse must be tamed before it can be mounted. Once tamed, they will not unfold. There are 36 species of horses.

In the wild, only normal horses, donkeys, and zebras are spawned.

To ride, a horse needs a saddle. You can use either a normal or a horse saddle. After you ride a horse, you will need to break it by repeatedly riding it. You can facilitate this process by feeding the horse hay, sugar slices or apples.

Tamed horses can be bred using the following combinations:

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description_25 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

This is the formula of the essence of undead. The undead heart is a rare drop from undead horse mobs that can be found at night. The essence of undead is used to obtain undead horses and heal them.

When riding an inanimate horse, mobs will not attack you.

To get rarer horses, you need zebras and rare essences:

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The Essence of Fire. The Fiery Heart can be found only in rare cases in the Nightmares in the north.

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The essence of darkness The essence of darkness rarely falls out of the bassors.

Bush horses are aggressive mobs that can be found at night in underground caves.

The essence of light is created by combining three other essences.

Zebras are more common in the flat biome; you can increase their frequency by changing the "Zebra Chance" setting in fashion.

Wild zebras will run away at the sight of you, unless you are riding a white-spotted or bull horse (a 4th-level horse) or riding another zebra or horse. By taming the zebra, you can breed zorsov.

Zorsies are sterile and turn into nightmares if given the essence of fire. If you give him the essence of darkness, he'll turn into a flying horse.

If you give a nightmare the essence of light, you get a unicorn. Unicorns can knock other creatures and fall, hovering very slowly.

Given the essence of light, the bat mind transforms into a pegasus as long as the bat mind is high in the sky and above the clouds.

Pegasus and unicorns may produce white horses, but both disappear. To multiply, Pegasi and unicorns must be given the Essence of Light. Light essence is also used to heal them.

If you paint a white fairy-tale horse blue, pink, or lime, it will turn into a blue, pink, or green fairy-tale horse. Fairy horses may have a small inventory if they are given a chest.

To catch a horse, use an amulet. The horse will shed its saddle, armor and inventory before being captured by the amulet. Only certain horses can be captured by amulets:

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The Amulet of Heaven to Catch a Pegasus or Black Pegasus

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Amulet for fairy horses

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Amulet that can catch ghostly horses

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Bone charm used to capture skeleton horses

Horses can now wear armor, from softer to more durable. They mitigate the damage the horses take.

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Iron Horse Armor

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Golden Horse Armor

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Diamond armor for horses

And crystal armor for rare horses.

Here's how you can make a saddle for a horse:

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The only way to remove the horse from the harness is to press the pass (shift) key.

A quick guide to horse breeding:

Rules of breeding:

-Horses for breeding must be nearby (no more than 4 blocks away)

-No other horses (8 blocks) around

-To start the process, you need to feed them both (suitable food - mushroom soup, pumpkin or rare essences for rarer horses)

-It takes time (about 1/2 day of Minecraft)

A quick guide to using horse inventory:

-Monkeys, mules, Pegasi, black Pegasi and horse fairies can carry bags.

-The horse needs to be tamed and give it a chest (only once)

-In your inventory will appear the key. With this key you can open any inventory of the horse. If the key is lost, you can make a new one.

How to activate the Nightmare's special ability:

He needs to be tamed, given a red stone.

After that, sit on top of him... and be careful.

You can make a rope:

description_36 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

with which you can tie horses and big cats to follow you.

Ostriches

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Ostriches breed in the plains and desert biomes. You can find males, females and chicks. Males will fight back if attacked.

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Females and chicks run away and hide their heads in the ground if attacked. Beware of the usually passive female ostriches, they will fight you if you steal one of their eggs.

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Wild ostriches cannot be tamed, but if you accidentally "acquire" an ostrich egg and sit it, the chick will be tamed and follow you at your heels.

You can give the tame ostrich a name. You can change the name by interacting with the ostrich while holding a medallion or book.

When the chick becomes an adult, it changes its feathers to reflect its gender. Tame ostriches can be commanded with a whip.

If you give an adult tame ostrich saddle, it can ride a horse. During the ride, if you crack the whip on the ground, the ostrich will briefly go on the run.

Male ostriches are fast, and rare albino ostriches are even faster.

There are rumors that there is a secret kind of ostrich. Egg + egg = ?

description_40 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

Snakes

Show spoiler

The game features eight species of snakes, including a pair of skittish snakes that will run away from the player, and venomous snakes such as corals, cobras, and rattlesnakes. There are also aggressive pythons. Different species of snakes will spawn depending on the biomes. Rattlesnakes sleep only in the deserts, pythons - in the marshes and in the jungle.

Snakes go about their business, if you get too close, they'll watch out and hiss, giving you time to run away. If you don't, they'll attack you.

A player carrying a bird or mouse will distract the snakes. They hunt small creatures.

You can get snake eggs. A snake egg thrown near the torch will hatch into a baby snake, which will be tamed and can be picked up. Tame snakes will not attack the player.

Shy dark green snake:

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description_42 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits
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Mantarai are peaceful creatures, they will not bother you.

Stingray

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Stingrays try to hide at the bottom of the water, and can be found in the waters of most biomes, except the ocean and snow biome. If you get too close, you have a chance of being poisoned by a stingray. Just avoid stepping on them!

Jelly Fish.

description_51 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

Jelly fish spawn in most bodies of water. They are translucent and move by pulsating movements. They also glow at night. If you get too close, you can get poisoned. Jelly fish drop lumps of mucus. Watch out for water, you don't want to get poisoned!

Goats added

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description_53 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

Kozlov is very easy to tame, just throw nearby any edible object. After taming, you can give them a name. You can also change the name by right-clicking on the goat while holding the medallion.

Tame and wild goats will follow you if you carry any edible items in your hand.

You can use a rope on a tame goat to make it follow you.

You can milk female goats. Females have no goat beard and have shorter horns.

Don't try to milk the male goat. He won't like it

Male goats will fight if provoked. They will also fight among themselves. They won't fight to the death and will calm down after a while.

Goats are very omnivorous. They will eat any object or floating blocks that are nearby. Even diamonds. If you die near a goat, it will host a feast from your dropped objects. You have been warned

Crocodiles

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description_55 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits
description_56 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

Crocodiles roam near beaches in marsh biomes, sometimes they remain stationary.

Don't be fooled by a sleeping crocodile, they are ready to attack, and their speed can surprise you. They are very aggressive and fast in water.

Crocodiles grab prey with their jaws and try to drag it into the water, where they make a death throw.

If the crocodile has caught you, you can try to free yourself by attacking it, but not all strikes will hit the target. Avoiding a crocodile’s mouth is not so easy.

Crocodiles are skinned and can be used to make Croc armor.

Turtles

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description_58 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

These skittish little ones will hide from any creature that is bigger than theirs.

Turtles are resistant to most attacks unless they are turned upside down.

If you right-click on a turtle, turn it over. It will take a while for the poor baby to flip over.

You can tame the turtles by tossing them slices of watermelon or sugar cane.

After taming, they will slowly grow, follow you on your heels, and you will also be able to wear them on your head!

Scorpions

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Scorpions are unpleasant creatures that attack at night or if provoked. When scorpions attack, there is a chance of being poisoned.

There are four types of scorpions: ordinary - poison you, black - sleeping in the caves, blue - in the snow, slow you down, and red - in the void, set you on fire.

The scorpion mother, who can be found with scorpion cubs on her back, drops babies that can be picked up and tamed.

Scorpions throw out either the sting or the chitin. A sting is a short-lived weapon with special properties that causes a target to poison, slow, confuse, or fire.

Swords can be forged from the sting, which will last longer and beat harder (just add a diamond sword to the three stings of a scorpion of the same species.

Scorpion chitins can be used to forge armor. A complete set of armor gives a special ability. The cave scorpion armor set allows you to see at night.

The armor of the nave gives resistance to fire. Frost armor allows you to breathe water. The usual scorpion armor provides easy regeneration.

Kotata

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description_61 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

Wild kittens will run away from the player. If you throw nearby cooked fish ("Q") and feed it, it will not run away from the player. Then you can tame it by giving it a medal. Once a medal is received, it can be given a name. You can turn the name and health bar on and off individually by holding down the pick and right-clicking.

Medallion.

L = Skin

G = Gold bar

L

G

When the cat gets tamed, it will look for a bed for the kitten along with food and milk.

Bed for kitten

P = Wooden board


I = Iron bar


W = Wool (you can also use dyed wool)


P P P


P W P


I


Beds and toilets can be put up by right-clicking on them and picked up by right-clicking while holding the pick.


If you right-click without holding a pickaxe, you can move the kitten's bed or toilet into the head. Kittens lying on the bed or in the toilet can be carried in this way. The kitten will want milk or fodder. As the cat eats and drinks, you will see the milk or feed level decrease.


Pet food.


Raw pork + raw fish.


Once the kitten eats, find an unused toilet.


Toilet box:


P = wooden board


S = sand


P P P P


P S P


P P P P P


Containers are "in use". This item attracts monsters a lot. However, the ogres will not trample on it, and the creepers will not explode. Zombies will chase and push him, and skeletons will throw arrows at him. After a while, the toilet used becomes empty again. The used filler can be cleaned by pouring sand.


Cats who have eaten and used the toilet can roam freely in the neighborhood, get hungry again and look for food in a cat's bed, sleep at night or try to climb trees.


If you apply a whip to a nearby cat, it will sit and not move. You can also right-click on a cat with a whip to turn it on and off individually.

Khlyst

L = leather

I = Iron bar

C = Claws of the big cat

C L C

L

C I

If a cat decides to climb a tree, it will be seen climbing. The cat climbing the tree will be stuck at the top, and it will need help to get down.

If it's a kitten, it'll climb onto the player's head. Adult cats sit on the player's shoulders. If the player holds the cat by the rope, it will be carried by the legs. Cats don't like being carried this way, and they'll be annoyed if they drop them.

The rope.

S = silk

S S

S

S S S

Cats can also become upset if there is no food or milk in the toilet or on the bed, or attack when they are tamed.

Angry, the cat will chase the player and sometimes hurt him. After a while, the character of the cat improves.

If you hold a wool ball in your hand, the cat will run after it.

Wool Ball

S = thread

S

S

s

If a cat is given a wool ball, it will play with it, chasing and pushing it until it gets bored.

If you give a cat a cake, it can reproduce. When a cat is given a cake, it looks for another cat in the same mood (which was given a cake). After some time, one of them will get pregnant, and she will need to find a bed for kittens.

After some time spent in bed for kittens, the cat gives birth to one to three kittens. The kittens are very playful and will chase any objects (not just wool balls), play with the player or chase their mother.

If the kittens are attacked, the mother will protect them.

The cat shows emoticons that tell you what it's thinking. Emoticons can be disabled in the mods menu of the game.

Mouse.

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They'll run away from everything. You can take a mouse by the tail. Mice drop seeds.

Rats

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They will attack the player at night or in dark places, if you attack one rat, then all neighboring rats will attack you. They are not very strong, and their health is poor. They're throwing coal.

Deer

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Deer will run away from anything more than chicken. These are peaceful creatures. You can meet females, males and cubs.

They give up pork meat

BigCats™

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BigCats replaces the lions that were part of the original release of this fashion.

In addition to male lions and females, the game features tigers, cheetahs, panthers, snow leopards, and white tigers.

Female lions and tigers will always attack the player if they are within range. Male lions, panthers, and cheetahs will occasionally attack the player. Big cats only attack when they are hungry. They will also eat raw pork or raw fish when they are hungry. Once they eat or kill prey, they will stop being hungry for a while.

Big cats of different breeds will fight among themselves. Get a cat fight! Tame big cats won't fight among themselves.

Wild cats rarely bear offspring. If you toss raw pork or raw fish near a small cub and then give it a medallion, you tame it and it won't degenerate or attack you. When the cub grows to adult size, it will fight the mobs on its own. The cubs will attack any other animal smaller than themselves. Larger (almost adult) pups are not tamed.

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description_67 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

Tame cats will follow you and fight any mob that attacks you.

Killed cats will throw away their claws. Claws can be used to make whips.

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Horses and big cats will remain in place if a whip is used next to them (no more than 12 blocks). Also, if you right-click on a tame horse or cat while holding a whip, you can switch them between moving and standing.

If you use a rope on a tamed Big Cat, it will follow you and fight your enemies.

Small fish (including piranhas)

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description_70 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

They have 10 different colors/patterns. Piranhas are red and attack anything that falls into the water. You can disable piranhas using the game menu.

Fishing bowls can be used to capture, transport and release fish. You can make an aquarium of four pieces of glass. An empty tank can be filled with water.

A fishing vessel with water can be used to catch fish. Fish aquarium can be placed in the world and carried around in the head. If you want to return the aquarium to the inventory, just

right-click on it, holding any pike.

Dolphins

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Sharks

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Sharks will attack anything that falls into the water, except squid and other sharks. Sharks come in many sizes, so if you kill a great shark at or above easy difficulty, you'll have a 10% chance of getting a shark egg. Right-click on the shark's egg to drop it. If the egg falls into the water, it will be incubated and a tame shark will hatch. Tame sharks will not knock and, when large enough, will attack any other creatures except sharks or the player.

The model of the shark was inspired by the theme of charle88. He also shared his textures.

Werewolves

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The first metamorphic and multistation mob for Minecraft! Do not be fooled by his appearance and cute chatter, they are sinister! He drops wooden sticks or wooden tools. At night, he turns into a wicked werewolf!

There are four types of werewolves, of particular interest is the fire werewolf, which can set fire to targets.

In daylight, the werewolf turns back into a human in the blink of an eye. The best way to kill this beast is to use gold items (consider it silver in Minecraft). You've been warned not to meet him if you don't have a golden sword. Gold apples, stone or steel tools fall from it.

Werewolves sometimes run on all fours, which makes them faster.

Bears

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There are four species of bears in MoCreatures:

Black bears and grizzly bears will attack back if provoked. White bears appearing in cold biomes will hunt the player as soon as possible. Panda bears are peaceful creatures attracted by sugarcane.

You can tame a panda bear by giving it a cane. After taming, you can use lazos to make them follow you.

Wolves

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Occurs at night, only outdoors. He will attack you at night and will not attack you unless provoked by day. It hunts small prey and, of course, sheep!

Reif

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New flying mob. Appears only on Normal or higher difficulty. Throws out gunpowder

Fire Rafe

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It only appears on the hard difficulty. For a short time it sets you on fire. It throws out a red stone. They can be seen from afar by flames.

Ogre

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The first mob that destroys blocks! It destroys blocks, saving ore blocks and obsidian. Obsidian ore falls out of it

Ogre of Fire

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Less often than an ordinary ogre, it appears only on a complex level. This mob destroys blocks and fires the floor on impact. It is resistant to fire. A "fire" comes out of it so you can make chain armor.

Cave Ogre

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It appears only underground. It has the largest impact area. It throws diamonds.

Ducks

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Nothing original, I used already available materials, merit belongs to dorino1 quack sounds plus painterly pack's duck texture.

Wild boar

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They attack smaller prey, and if you get close to them, they can attack you. Be careful

Rabbits

description_83 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

Courtesy of KodaichiZero

They have four different colors of fur. You can tame one by picking it up. If you keep two tamed rabbits in a confined space, they will multiply.

If you drop a rabbit when you're chased by mobs, mobs will target it.

If you ride a horse in a rabbit's hat, something cool happens!

Birds!

description_84 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits
description_85 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits
description_86 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits
description_87 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

Birds add an atmosphere to the game. There are six species, and they have different sounds: Dove, Raven, Bluebeak, Cardinal, Canary, and Parrot. You can tame them by feeding them with seeds. After taming, they will stop being afraid of you and will not hesitate.

If you pick up a bird, you can safely slide from a height.

Foxes

description_88 Mo'Creatures Mod 1.12.2 - Animals, monsters, bandits

They will only attack small creatures. Most of the work was done by Roundaround. I was working on a 3D model.



Similar Mods/Addons

Game Version *

1.12.2 (717fc4917cb36cd4909dc98b353ced68.jar)