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unreal interiors

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Mod version:1
Game version:1.3.9
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About This Mod

Unreal interior.

The interiors are based on the classic FPS Unreal. The interiors are based on the locations and rooms of each level and correspond to the Lethal Company. The scale and details are not entirely accurate, but the overall atmosphere and appearance are recreated.


Rajgara Mines.

Based on the third and fourth levels (Dig and Dug) of the original Unreal campaign, the Rrajigar Mine is a vast network of lava-filled caves, metal passages, and alien mechanisms. Most of the resources of the mine were collected, but many creatures and valuable scrap metal remained.


  Chizra Temple.

Based on the sixth and seventh levels of the original Unreal campaign ("Chizra" and "Ceremony"), the temple dedicated to the water god Nari is empty, but there is a lot of scrap metal left in it. Light pours from the ceiling and torches light the way, so you don't have to worry about finding a switch.


  


The following lute weights are set in the dungeon


Oath (vanilla) 200

March (vanilla) 250

Adamant (vanilla) 125

Art (vanilla) 50

Junik (Wesley Moon) 300

Bitter (Wesley Moon) 25

The Scorgs' Adventure Post.

Based on the final levels of the original Unreal campaign, Scourge roam the galaxy and subjugate alien races they consider inferior. Within the cramped walls of the Scourge there are no warriors or scouts patrolling the still active systems.


  


The following monthly weights have been set in the dungeon


March (vanilla) 100

Attack (vanilla) 200

Rend (vanilla) 150

Art (vanilla) 200

FissionC (Wesleys Moon) 250

Polarus (Moons Vesley) 150

Devastation (Wesleyan Moon) 150

Gratar (Bear Vesley) 200

Nari Paradise.

These are levels 19, 21 and 28 of the original Unreal Campaign (Sun Spire, Heavenly City and Nali Castle), plus several dmRadikus. Nali once lived in this stone hall, but no longer lives. Destroyed homes, pubs, and places of worship are now empty, and only the voices of monsters echo through these lost halls.


  


This dungeon has the following predetermined monthly weights


Oath (vanilla) 25

March (vanilla) 50

Warranty (vanilla) 25

Attack (vanilla) 50

Heist (vanilla) 300

Food (vanilla) 300

Assidir (Bear Wesley) 300

Gloom (Wesley Moons) 100

Asteroid-13 (Moons Wesley) 25

Atlantic (Moons Wesley) 250

You can change these settings by setting "Enable Content Configuration" to true in the Deadly Level Loaders configuration and manually changing the value to your preference.


All dungeons have a 'Unreal' content tag for Deadly Level Loaders.


Related to this.

See the Oneshot mode dedicated to the Moon.

I also created a themed interior in the style of Oneshot.

See the interior inspired by the sequel shooter Unreals Arena.m

Similar Mods/Addons

Game Version *

1.3.9 (DemonMae-unreal_interiors-1.3.9.zip)