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Poison Cloud Damage

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Mod version:1.1
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

This modification changes the script that causes cloud damage in Dead Money DLC.

Does poison resistance affect damage from poison clouds? Incredible! said the developer. Of course! I never understood how resistance to venom might affect poison damage in Sierra Madre. Poison resistance is the most useless condition in the game, unless you like to cuddle with radical scorpions and Cossadors. So let's at least give them some use. There are three different places to store dead money: 1. Inside buildings Here you don’t take damage from clouds; 2. outdoors (only works in hardcore mode or if you’ve downloaded an extra esp) Every 20 seconds the player gets 3 damage points. After modification, the player gets 3 - Poison Resistance / 42 damage.3. In dense clouds, the player gains maximum health / 40 damage points each second With mode, the formula changes to the player's maximum health / (40 + Poison Resistance). Example If the health is 400 and the venom resistance is 0, the player gets 10 damage points per second when operating with and without modes. If the health is 400 and the venom resistance is 85, the player gets 10 damage points per second without mods and 3 points per second with mods. Poison resistance helps the Cloud a lot, but you'll find that it doesn't make you immune to poison as it should be. Even with modes that increase maximum resistance, he still gets at least 1 point

damage.Compatibility-This mod requires Dead Money DLC for obvious reasons. The mod conflicts with other mods that modify "NVDLC01ToxicCloudTriggerSCRIPT" or "NVDLC01GlobalToxicDamageSCRIPT".

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Game Version *

all (Toxic Cloud Fix 1.1-68312-1-1-1581674002.zip)