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P.E.P. (Power Armor Enrichment Project)
About This Mod
Integration of Power Armour Diversification modification. From Vanilla FNV to The Frontier - enter the metal style with P.E.P. Welcome to the Power Armour Enhancement Project (P.E.P.) project, fasten your P.E.P. and explore the void in the metal style. *BEND - All power armor indicators have been changed to match Fallout 1 and 2. However, proper use of these servos requires special training. - Below are all the indicators of strength armor after training. Training gives +1 strength, +2 agility and +15 load capacity when wearing power armor. - Added quest "Training manual on power armor". Find the pages, assemble the book, and you too will be able to wear the power armor in style. - Power armor no longer looks like a regular layer of clothing. The mod to scale has been fully integrated. "The Mojave Brotherhood has become more diverse. Initiators were given special battle armor, and scouts - unique for BoS scout armor. Knights wear T-45d and Paladins wear T-51b. They appear to be tough warriors with battle scars; the booksellers have other equipment appropriate to their more militaristic style, such as McNamara's new raincoats. - Enclave armor is relatively homogeneous. We were able to purchase Mk's advanced power armor. This armor is rare and can only be obtained through a chain of quests and two special achievements. There are also rumors that a prototype version of Advanced Power Armour Mk. III exists. It is worth noting. - NCR included T-51b armor sets in its loot piggy bank. These kits were saved during the battle with BoS. This armor is integrated into the upgrade list, and some kits can be obtained without collecting them from corpses. A version of the T-51b was also added to the Scorched Sierra, as NCR began to look for ways to power the power-armor servos. A version of the T-51b was added to Scorched Sierra. - A recovery kit for advanced power armor has also been added. This is a reference to Viper who stole Enclave's armor in Fallout New California. These kits are currently in very poor condition and are worn by senior Viper members. The tribes also captured the old force armor, removed the plates and redesigned it for their own use. - Tempered power armor is now available Knowledge of this armor used to be in the hands of a limited number of people, but followers have hidden them somewhere. If you find a recipe for chemical hardening, you can create any set of hardened power armor. - Non-fractional armor changed: NCR had to find a way to remove dirty green paint from the saved kits without damaging the armor itself. Once the necessary information was found, an out-of-faction armor kit could be created. - Special armor hidden throughout the Wasteland is available for researchers who want to find them and for those who get into wild situations BONED - TTW All of the above and even more. - BONED is designed to work in TTW, so BEND is integrated by default, but we can also use oriental magic. - BONED does not require BEND, but requires TTW and all requirements. "The capital's Brotherhood has been given battle armor for primary personnel and various robes for clerks. Their T-45d preserved the western livery, and T-51b replaced the livery with a new, pure blue livery. A special edition of Lions Pride was also released. "The outcasts received battle armor kits from their former comrades, but they were modified and reused. Lower members wear this battle armor, while princeps wear a new black-and-red robe. The T-45d and T-51b are as formidable as they are defensive, and you can be taught how to use them if you get into Kasdin's clutches. "Enclave actually has more armor than its Western counterparts, and the T-51b has been introduced as a training tool for recruits and soldiers. Advanced power armor is as perfect as ever, not to mention the new Tesla set. Another system is Advanced Power Armour Mk. II, and there are rumors that a version for Tesla is also in development. However, progress has been slow, and it is reported that a new Mk.III was spotted being installed near an Air Force base. - Currently Assure is wearing modified T-51b armor. - If you like wild encounters, you can find and hunt special armor created specifically for Fallout New California - NED - FNC - similar to the two above. - Vipers get a set of salvaged advanced power armor to loot Enclave gear. - The NCR armor system is designed to be identical to that found in Mojave. "The armor of the Brotherhood is described to those who wear it. - The Enclave armor is designed to reflect a system similar to that of the Capitol Wasteland. Armor status Tribal power armor: AR: 27 DT: 9 Radiation resistance: 5 Fire resistance: 25 Luck: +1 (T-51b tribe helmet) NCR T-45d Power Armour: Agi: -2 AR: 45 DT: 20 Radiation resistance: 15 Fire resistance: 55 Parched Sierra T-. 45d power armour: Str: +1 AR: 45 DT: 20 Radiation resistance: -25 Fire resistance: 65 Health recovery: +2 Power armor Sierched Sierra T-51b: Str: +2 AR: 50 DT: 25 Radiation resistance: -10 Fire resistance: 70 Health preservation: +3 NCR T-51b Power Armor: Agi: -1 AR: 50 DT: 25 Radiation Resistance: 30 Fire Resistance: 60 T-45d: Str: +2 AR: 60 DT: 20 Radiation Resistance: 15 Fire Resistance: 60 55 T-51b Power Armour: Str: AR: +3 DT: 65 Radiation Resistance: 25 30 Fire Resistance: 60 T-51b Reinforced Power Armor: Str: +3 AR: 68 DT: 29 Radiation resistance: 30 Fire resistance: 63 Reinforced power armor: Str: +4 AR: 70 DT: 30 Radiation resistance: 60 Fire resistance: 70 Advanced power armor Tesla: Str: +3 AR: 68 DT: 28 Radiation resistance: 80 Fire resistance: 65 Energy weapon: +10 Advanced Power Armour Mk. II: Str: +4 AR: +75 DT: 35 Radiation resistance: 75 Fire resistance: 70 Prototype Advanced Power Armour Mk. III: Str: +3 AR: 78 DT: 38 Radiation resistance: 65 Fire Resistance: 76 Pen: +2 (Helmet) ) Advanced Power Armor for Midwest: Str: +4 AR: 69 DT: 29 Radiation Resistance: 58 Fire Resistance: 69 Poison Resistance: 20 Pen: +2 Vault Technology Power Armour: Str: +3 AR: +3 AR: 64 DT: 23 Radiation Resistance: 30 Fire Resistance: 59 Science Int: +20 + Helmet) Tesla Metal Armour: AR : 32 DT: 11 Fire Resistance: 20 Radiation Resistance: 60 Energy Weapons: +10 Per: +1 (helmet) Addition to Nevada Project: T-57c Air Force Armor: Str: +3 AR: 63 DT: 24 Fire Resistance: 57 Radiation Resistance: 60 57 Radiation Resistance: 35 AP +20 Crit: +All APA helmets have Chr -1 and all APA2 helmets have Chr -2. Both of these changes were made for reasons of balance and history.
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