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Animated chemicals

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Mod version:0.6
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Animation playback when using chemistry. Update: Fixed animation artifacts in some player psycho-animations in version 0.6. This mode adds third-person animation to the game's basic chemicals. nvse required. nvse required. nvse required. nvse required. nvse required. nvse required. nvse required. nvse required. nvse required. This mod adds a third-person perspective animation to the game's basic chemical elements and requires an NVSE. Also note that when you hover over a steampack, fret, or rad-X, you will not be able to see the magnitude of the effect. Other gameplay options can be customized using MCM, which must be compatible with Project Nevada and chemcraft mods that do not change the basic effects of chemicals; it is not compatible with CAM or Better Living Through Chems. These fashions contain too many chemicals to encode them all! Simultaneous use with Advanced Camera is possible, but unfortunately, the animation will not play in a first-person perspective. For players who want to get a steampack animation, but do not want to change other modes, only the steampack version is available. This mod comes with a bonus mod, High on Life, which adds the eponymous Level 4 perk, increasing AP regeneration by 20% if no chemistry is used within the last 24 hours. It also adds a level 4 perk called So Deep, Man, which gives +1 to the perception if more than three circuits are active at the same time.

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Game Version *

all (_ Animated Chems (Old)-57412-0-6.zip)