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Creation Club Nailgun Integration

1
Mod version:v1.0
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

Nailgun is a fairly simple weapon that I think many have not given a chance in vanilla because it can only be purchased from a merchant associated with a fetch quest creation, so I have added it to several lists of the appropriate level to give it a first chance.


The above creation is required, of course; if you do a normal downgrade with NG, it should already be installed.


Carnations and nails will now appear in any container that is taken from Container_Loot_ToolBox, Container_Loot_Toolbox_Raider and Container_Loot_ToolBox_Large, such as tool boxes, chests and boxes. This is not guaranteed, as the probability of finding them in these container types is 40% and 70% respectively. They have also been added to LLI_Vendor_Items_Small_Basic, allowing them to appear at junk merchants with a probability of 40% and 75% respectively.


Nails can also be produced on a workbench for making ammunition with a ratio of 10 steel to 25 nails. This requires Scrapper 1.


Compatibility Notes:

This mod makes hard edits to the above-mentioned level lists and will naturally be incompatible with any mods that affect these lists. Given that FOLON was published less than 2 days ago, this is unlikely to become a problem until later, but due diligence should always be exercised when working with xEdit.

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Game Version *

all (Creation Club Nailgun Integration-39-1-0-1722045802.zip)