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Make Grenades Great Again - Complete Edition
About This Mod
Make grenades Great Again (MGGA) is a little mod that I made to get used to the editor and how it works.
I really liked that the grenades were a viable option for leiteheim in Divinity OS1 (even if they were too powerful), so I was very disappointed to see that they kind of sucked in DOS:2. Ambidexter had potential, but due to the low damage grenades had, better options were always available. This mod aims to fix it.
What's that doing?
Changes
Scale This mod changes the grenades to scale with grace, making them much more powerful late in the game. However, as a compromise, I slightly loosened the basic damage of the grenades and significantly increased the damage range they can have. I like the idea that grenades are an unstable and unpredictable mixture, so increasing the damage range seemed like a good thematic change.
New grenades Other
mod adds 2 new pomegranates to the game, with its craft recipes. These are:
Stifling Dust: A grenade that deals magical damage to armor and has a choking effect. Can be made with bone dust and an empty cylinder
Cursed Nail Bomb: Improves a nail bomb that deals more physical damage and decomposition instead of bleeding. Requires Source Sphere and Granate Nail to do
These novelties should work perfectly in the GM mode.
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