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- Armory for projectile weapons - DE

Armory for projectile weapons - DE
About This Mod
Added new throwing weapons (axes, darts, knives) as consumables - now for DE!
Types of missile weapons
Currently, this mod adds 3 types of projectile weapons. These are:
Dart: This is a low-damage, low-dexterity throwing weapon that can pierce enemies through, and install weaker versions of existing statuses through armor (i.e., there is a 100% chance to apply status regardless of armor). Using a dart weapon will allow you to throw 2 darts at once. The darts can be used stealthily, and they have the longest range of all projectile weapons.
Throwing knives: Throwing knives are throwing weapons that primarily deal armor damage (except for two). Throwing knives will not knock out stealth, can stab in the back and gain a nice bonus to damage of 150% stealth. They do not establish any natural status, but can be covered with various poisons that establish some unique statuses that cannot establish the other two weapons, such as blindness, crippling and disease.
Throwing axes: Throwing axes are throwing weapons that can cause explosive damage. They have the shortest range of all projectiles, but do more damage than they throw further. There are physical and elemental variations.
Receiving weapons
To get this new weapon, I've added two new merchants to the game who sell it to you. The first of these is Elara, the Dexterous, which can be found in the Arena of the One in the Fort of Joy. It will sell you several basic weapons of mass destruction that you can access from the beginning of the game!
Once you reach the Lady of Vengeance, you will meet Edwin Thorne, your loyal dealer of throwing weapons, for the rest of the game. He'll sell all the throwing weapons that this mod has to offer.
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