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High Resolution Surface Textures - MonstrrMagic Texture Series

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Mod version:1.1
Game version:all
The mod has been successfully tested for the absence of viruses
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About This Mod

I've waited a long time for this. High-resolution textures of each texture of architectural surfaces in the base game, over 1000 files.


This will hit your VRAM very hard if you don't use resolution scaling via DLSS or FSR, so I'd say it's a prerequisite unless you're using the 2K version on a decent video card.


Thanks to the good fortune with Wolvenkit, there is a darker version of this fashion, which actually turned out very well. You can see the difference in the pictures and decide for yourself which option you prefer. Personally, I really like the darker version. All of the screenshots taken in comparison mode refer to the standard version.

I have increased all textures by 4 times using chaiNNer and ESRGAN models to the maximum size 4K. Most of the original textures had 1K or 512 resolution, and some had 256. Thus, the "4K" version is actually a mix of 2K and 4K textures with some in 1K, and the "2K" version is actually a mix of 2K and 1K textures, with some in 512, as it is a more appropriate "2x" upscale. But people get confused, so I used imprecise terms.


I recommend to use with my fashion High-Res Graffiti Mod.



Installation

Cyberpunk downloads the archives in alphabetical-numeric order, with the numbers leading before the letters. The names of the archives that go first are loaded last, that is, they overwrite everything that goes after them.

If you want it to be overwritten by other mods, add the prefix "ZZ" at the beginning of the name of the fashion archive, and if you want it to overwrite other mods, add the prefix "00" at the beginning of the name of the fashion archive.

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all